XDGAInstallColormap

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XDGA(3)								      XDGA(3)



NAME
       XDGA - Client library for the XFree86-DGA extension.

SYNOPSIS
       #include <X11/extensions/xf86dga.h>

       Bool XDGAQueryExtension(
	      Display *dpy,
	      int *eventBase,
	      int *errorBase)

       Bool XDGAQueryVersion(
	      Display *dpy,
	      int *majorVersion,
	      int *minorVersion)

       XDGAMode *XDGAQueryModes(
	      Display *dpy,
	      int screen,
	      int *num)

       XDGADevice *XDGASetMode(
	      Display *dpy,
	      int screen,
	      int mode)

       Bool XDGAOpenFramebuffer(
	      Display *dpy,
	      int screen)

       void XDGACloseFramebuffer(
	      Display *dpy,
	      int screen)

       void XDGASetViewport(
	      Display *dpy,
	      int screen,
	      int x,
	      int y,
	      int flags)

       void XDGAInstallColormap(
	      Display *dpy,
	      int screen,
	      Colormap cmap)

       Colormap XDGACreateColormap(
	      Display *dpy,
	      int screen,
	      XDGADevice *device,
	      int alloc)

       void XDGASelectInput(
	      Display *dpy,
	      int screen,
	      long event_mask)

       void XDGAFillRectangle(
	      Display *dpy,
	      int screen,
	      int x,
	      int y,
	      unsigned int width,
	      unsigned int height,
	      unsigned long color)

       void XDGACopyArea(
	      Display *dpy,
	      int screen,
	      int srcx,
	      int srcy,
	      unsigned int width,
	      unsigned int height,
	      int dstx,
	      int dsty)

       void XDGACopyTransparentArea(
	      Display *dpy,
	      int screen,
	      int srcx,
	      int srcy,
	      unsigned int width,
	      unsigned int height,
	      int dstx,
	      int dsty,
	      unsigned long key)

       int XDGAGetViewportStatus(
	      Display *dpy,
	      int screen)

       void XDGASync(
	      Display *dpy,
	      int screen)

       Bool XDGASetClientVersion(
	      Display *dpy)

       void XDGAChangePixmapMode(
	      Display *dpy,
	      int screen,
	      int *x,
	      int *y,
	      int mode)

       void XDGAKeyEventToXKeyEvent(
	      XDGAKeyEvent *dk,
	      XKeyEvent *xk)


DESCRIPTION
       The XFree86-DGA extension is an X server extension for allowing client
       programs direct access to the video frame buffer.   This	 is  a	brief
       description  of	the  programming  interface  for  version  2.0 of the
       XFree86-DGA extension.

       XFree86-DGA is not intended as a direct rendering API, but rather,  as
       a  mechanism  to	 "get the X Server out of the way" so that some other
       direct rendering API can have full access to the hardware.  With	 this
       in  mind,  DGA does provide clients some direct access to the hardware
       without requiring a separate rendering API, but this access is limited
       to direct linear framebuffer access.

       Most  of the reasons for the XFree86-DGA extension’s existence are now
       better served in other ways.  Further development of this extension is
       not  expected, and it may be deprecated in a future release.  The fea-
       tures that continue to be useful will either be provided through other
       existing	 mechanisms, or through an extension that address those needs
       more specifically.

       XFree86-DGA is initialized by passing  a	 number	 corresponding	to  a
       valid  XDGAMode	to  XDGASetMode().   Clients  can get a list of valid
       modes from XDGAQueryModes().  Each XDGAMode corresponds to a different
       framebuffer layout.

       XDGAQueryModes()	 returns a pointer to an array of XDGAModes which are
       valid for the given screen.  num is the	number	of  elements  in  the
       array.	The  returned array can be freed with XFree(3).	 The XDGAMode
       structure is as follows:

       typedef struct {
	  int num;
	  char *name;
	  float verticalRefresh;
	  int flags;
	  int imageWidth;
	  int imageHeight;
	  int pixmapWidth;
	  int pixmapHeight;
	  int bytesPerScanline;
	  int byteOrder;
	  int depth;
	  int bitsPerPixel;
	  unsigned long redMask;
	  unsigned long greenMask;
	  unsigned long blueMask;
	  short visualClass;
	  int viewportWidth;
	  int viewportHeight;
	  int xViewportStep;
	  int yViewportStep;
	  int maxViewportX;
	  int maxViewportY;
	  int viewportFlags;
	  int reserved1;
	  int reserved2;
       } XDGAMode;

       num     A unique identifying number (num > 0) for the mode.   This  is
	       the number referenced when initializing the mode.

       name    The  name  of  the  corresponding  modeline  as	given  in the
	       xorg.conf file.

       verticalRefresh
	       The vertical refresh rate for the modeline (in Hz).

       flags   Any of the following may be OR’d together:

	       XDGAConcurrentAccess
		   Indicates that  concurrent  client/server  access  to  the
		   framebuffer	is  possible.	If this flag is not set it is
		   very important to call XDGASync() before directly  access-
		   ing	the  framebuffer  if  a	 call to XDGAFillRectangle(),
		   XDGACopyArea() or XDGACopyTransparentArea()	or  any	 Xlib
		   rendering function has been made prior to such accesses.

	       XDGASolidFillRect
		   Indicates that XDGAFillRectangle() is supported.

	       XDGABlitRect
		   Indicates that XDGACopyArea() is supported.

	       XDGABlitTransRect
		   Indicates that XDGACopyTransparentArea() is supported.

	       XDGAPixmap
		   Indicates  that a Pixmap will be returned when the mode is
		   initialized.	 This means that rendering with Xlib is	 pos-
		   sible for this mode.

	       XDGAInterlaced

	       XDGADoublescan
		   Indicates  that  the	 mode  is an interlaced or doublescan
		   mode.

       imageWidth

       imageHeight
	       The width and height of the framebuffer area accessible by the
	       client.	This rectangle is always justified to the upper left-
	       hand corner.

       pixmapWidth

       pixmapHeight
	       The width and height of the  framebuffer	 area  accessible  by
	       Xlib.   This  rectangle is always justified to the upper left-
	       hand corner.  These fields are only valid  if  the  XDGAPixmap
	       flag is set in the flags field.

       bytesPerScanline
	       The pitch of the framebuffer in bytes.

       byteOrder
	       MSBFirst or LSBFirst.

       depth   The number of bits in each pixel which contain usable data.

       bitsPerPixel
	       The number of bits taken up by each pixel.

       redMask

       greenMask

       blueMask
	       The RGB masks.  These do not apply to color-indexed modes.

       visualClass
	       TrueColor, PseudoColor, DirectColor, etc.

       viewportWidth

       viewportHeight
	       The dimensions of the portion of the framebuffer which will be
	       displayed on the screen.

       xViewPortStep

       yViewPortStep
	       The granularity of the x,y viewport positioning possible	 with
	       the XDGASetViewport() function.

       maxViewportX

       maxViewportY
	       The  maximum  x and y positions possible with the XDGASetView-
	       port() function.

       viewportFlags
	       Any of the following may be OR’d together

	       XDGAFlipRetrace
		   Indicates that the hardware can  switch  viewports  during
		   the vertical retrace.

	       XDGAFlipImmediate
		   Indicates  that  the hardware can switch viewports immedi-
		   ately without waiting for the vertical retrace.

       XDGASetMode() initialises the XDGAMode corresponding to num.  To	 exit
       DGA  mode  and  return  to normal server operation, call XDGASetMode()
       with num set to zero.  XDGASetMode() returns a pointer to  an  XDGADe-
       vice  if	 successful.  The XDGADevice can be freed with XFree(3).  The
       XDGADevice structure is as follows:

       typedef struct {
	  XDGAMode mode;
	  unsigned char *data;
	  Pixmap pixmap;
       } XDGADevice;

       mode    The XDGAMode structure, identical to the information  returned
	       by XDGAQueryModes().

       data    If  direct  framebuffer	access	is desired and possible, this
	       field will contain a pointer to the mapped framebuffer memory.
	       Generally,  this field will be zero unless a call to XDGAOpen-
	       Framebuffer() is made prior to initialization of the mode.

       pixmap  If the mode supports Xlib rendering as indicated by XDGAPixmap
	       in the flags field, this will contain a Pixmap handle suitable
	       for passing as the drawable argument to Xlib functions.	 This
	       field will be zero if Xlib rendering is not supported.

       XDGAQueryExtension()  checks  for  the  presence	 of the extension and
       returns the event and error bases.

       XDGAQueryVersion() returns the XFree86-DGA  major  and  minor  version
       numbers.

       XDGAOpenFramebuffer()  maps  the framebuffer memory.  The client needs
       sufficient privileges to be able to  do	this.	XDGAOpenFramebuffer()
       should  be  called  prior  to initializing a DGA mode if direct frame-
       buffer access is desired for that  mode.	  XDGAOpenFramebuffer()	 does
       not  need  to  be called if direct framebuffer access is not required.
       If the framebuffer is opened,

       XDGACloseFramebuffer() should be called prior to client exit to	unmap
       the memory.

       XDGAChangePixmapMode()  can be used to change between two pixmap sizes
       in cases where a Pixmap is available for Xlib rendering.	 The  follow-
       ing values for the mode parameter are available:

	       XDGAPixmapModeLarge
		   The	 pixmap	 size  is  defined  by	the  pixmapWidth  and
		   pixmapHeight fields in the XDGAMode structure.  The x  and
		   y values are ignored in this case.

	       XDGAPixmapModeSmall
		   The	pixmap size is defined by the viewportWidth and view-
		   portHeight fields in	 the  XDGAMode	structure.   In	 this
		   mode,  the x and y values specify where in the framebuffer
		   this pixmap rectangle is located.  It may be	 placed	 any-
		   where  within  the Xlib renderable region described by the
		   pixmapWidth and pixmapHeight fields in the XDGAMode.	  The
		   x  and y values returned are the resultant location of the
		   pixmap and may be different from the requested  x,y	loca-
		   tion	 due to platform specific alignment constraints.  All
		   Xlib rendering is clipped to this pixmap rectangle.

       XDGASetViewport() sets the upper left-hand corner of the rectangle  of
       framebuffer  that is to be displayed on the screen.  Not all locations
       may be supported by the	hardware  and  requested  locations  will  be
       adjusted	 according  to	the xViewPortStep and yViewPortStep fields in
       the XDGAMode.

       flags can be XDGAFlipRetrace or XDGAFlipImmediate to adjust the	view-
       port  location  at  the	next vertical retrace or immediately.  Values
       other than the supported values advertised in the mode’s viewportFlags
       field  will result in hardware-specific default behavior.  XDGAFlipIm-
       mediate will block until the flip is completed.	XDGAFlipRetrace	 will
       generally  NOT block so it is necessary to monitor the viewport status
       with XDGAGetViewportStatus().  XDGAFlipImmediate requests during pend-
       ing XDGAFlipRetrace requests will be ignored.

       XDGAGetViewportStatus()	keeps track of the XDGASetViewport() requests
       still pending.  The return value of the function will have consecutive
       bits  set  (LSB	justified),  each bit representing a pending viewport
       change.	For example:

	    while(XDGAGetViewportStatus(dpy, screen));

       waits for all pending viewport changes to finish.

	    while(0x2 & XDGAGetViewportStatus(dpy, screen));

       waits until all but the last viewport changes have completed.

       XDGACreateColormap() is	similar	 to  the  Xlib	function  XCreateCol-
       ormap(3)	 except that it takes an XDGADevice as an argument instead of
       a Window and Visual.  Though XCreateColormap(3) may create usable col-
       ormaps in some cases, XDGACreateColormap() is the preferred method for
       creating colormaps in DGA since there may not be an advertised  visual
       compatible with the DGA device.

       XDGAInstallColormap()  must  be used to install colormaps in DGA mode.
       XInstallColormap(3) will not work.

       XDGASelectInput() enables DGA’s own event mechanism.  This function is
       similar	to XSelectInput(3), and all Xlib Key, Button and Motion masks
       are supported.  The following DGA events are defined:

       typedef struct {
	  int type;		/∗ ButtonPress or ButtonRelease + the DGA event base*/
	  unsigned long serial; /∗ # or last request processed by the server */
	  Display *display;	/∗ Display the event was read from */
	  int screen;		/∗ The screen number the event came from */
	  Time time;		/∗ milliseconds */
	  unsigned int state;	/∗ key or button mask */
	  unsigned int button;	/∗ detail */
       } XDGAButtonEvent;

       typedef struct {
	  int type;		/∗ KeyPress or KeyRelease + the DGA event base*/
	  unsigned long serial; /∗ # or last request processed by the server */
	  Display *display;	/∗ Display the event was read from */
	  int screen;		/∗ The screen number the event came from */
	  Time time;		/∗ milliseconds */
	  unsigned int state;	/∗ key or button mask */
	  unsigned int keycode; /∗ detail */
       } XDGAKeyEvent;

       typedef struct {
	  int type;		/∗ MotionNotify + the DGA event base*/
	  unsigned long serial; /∗ # or last request processed by the server */
	  Display *display;	/∗ Display the event was read from */
	  int screen;		/∗ The screen number the event came from */
	  Time time;		/∗ milliseconds */
	  unsigned int state;	/∗ key or button mask */
	  int dx;		/∗ relative pointer motion */
	  int dy;		/∗ relative pointer motion */
       } XDGAMotionEvent;

       XDGAKeyEventToXKeyEvent()  is   a   helper   function   to   translate
       XDGAKeyEvents  into XKeyEvents suitable for use with XLookupKeysym(3).

       XDGAFillRectangle(), XDGACopyArea(), and XDGACopyTransparentArea() are
       included	 with some reservation since DGA is not intended as a render-
       ing API.	 These are merely convenience  routines	 and  are  optionally
       supported.   The	 associated flags will be set in the XDGAMode’s flags
       field if these functions are supported.	These functions will  be  no-
       ops  otherwise. they do not provide direct access to the hardware, but
       are simply context-less operations performed by the server.

       XDGASync() blocks until all server rendering to the  framebuffer	 com-
       pletes.	 If  Xlib  or  the  3  rendering  functions  above  are used,
       XDGASync() must be called before	 the  client  directly	accesses  the
       framebuffer  as	the  server rendering is asynchronous with the client
       and may have not completed.  This is especially important if the XDGA-
       ConcurrentAccess	 flag  is not set in the XDGAMode’s flags field since
       concurrent access by the server and client  may	result	in  a  system
       lockup.

SEE ALSO
       Xorg(3x), xorg.conf(5x)

AUTHORS
       XFree86-DGA  version  2	was written by Mark Vojkovich.	Version 1 was
       written by Jon Tombs, Harm Hanemaayer, Mark Vojkovich.




X.Org				Version 6.8.2			      XDGA(3)