replace_panel

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panel(3X)							    panel(3X)



NAME
       panel - panel stack extension for curses

SYNOPSIS
       #include <panel.h>

       cc [flags] sourcefiles -lpanel -lncurses

       PANEL *new_panel(WINDOW *win)
       int bottom_panel(PANEL *pan)
       int top_panel(PANEL *pan)
       int show_panel(PANEL *pan)
       void update_panels();
       int hide_panel(PANEL *pan)
       WINDOW *panel_window(const PANEL *pan)
       int replace_panel(PANEL *pan, WINDOW *window)
       int move_panel(PANEL *pan, int starty, int startx)
       int panel_hidden(const PANEL *pan)
       PANEL *panel_above(const PANEL *pan)
       PANEL *panel_below(const PANEL *pan)
       int set_panel_userptr(PANEL *pan, const void *ptr)
       const void *panel_userptr(const PANEL *pan)
       int del_panel(PANEL *pan)

DESCRIPTION
       Panels  are curses(3X) windows with the added feature of depth.	Panel
       functions allow the use of stacked windows and ensure the proper	 por-
       tions  of  each window and the curses stdscr window are hidden or dis-
       played when panels are added, moved, modified or removed.  The set  of
       currently visible panels is the stack of panels.	 The stdscr window is
       beneath all panels, and is not considered part of the stack.

       A window is associated with every panel. The panel routines enable you
       to create, move, hide, and show panels, as well as position a panel at
       any desired location in the stack.

       Panel routines are a functional layer added to curses(3X),  make	 only
       high-level curses calls, and work anywhere terminfo curses does.

FUNCTIONS
       new_panel(win)
	      allocates	  a   PANEL structure, associates it with win, places
	      the panel on the top of the stack	 (causes   it  to   be	 dis-
	      played  above any other panel) and returns a pointer to the new
	      panel.

       void update_panels()
	      refreshes the virtual screen to reflect the  relations  between
	      the  panels  in  the  stack,  but	 does  not call doupdate() to
	      refresh the physical screen.  Use this function  and  not	 wre-
	      fresh or wnoutrefresh.  update_panels() may be called more than
	      once before a call to doupdate(), but doupdate() is  the	func-
	      tion responsible for updating the physical screen.

       del_panel(pan)
	      removes  the  given  panel  from the  stack and deallocates the
	      PANEL structure (but not its associated window).

       hide_panel(pan)
	      removes the given panel from the panel stack and thus hides  it
	      from view. The PANEL structure is not lost, merely removed from
	      the stack.

       show_panel(pan)
	      makes a hidden panel visible by placing it on top of the panels
	      in the panel stack. See COMPATIBILITY below.

       top_panel(pan)
	      puts the given visible panel on top of all panels in the stack.
	      See COMPATIBILITY below.

       bottom_panel(pan)
	      puts panel at the bottom of all panels.

       move_panel(pan,starty,startx)
	      moves the given panel window so that its upper-left  corner  is
	      at  starty,  startx.   It	 does  not change the position of the
	      panel in the stack.  Be sure to use this function, not mvwin(),
	      to move a panel window.

       replace_panel(pan,window)
	      replaces	the  current window of panel with window (useful, for
	      example if you want to resize a panel; if you’re using ncurses,
	      you  can	call replace_panel on the output of wresize(3X)).  It
	      does not change the position of the panel in the stack.

       panel_above(pan)
	      returns a pointer to the panel above pan.	 If the	 panel	argu-
	      ment is (PANEL *)0, it returns a pointer to the bottom panel in
	      the stack.

       panel_below(pan)
	      returns a pointer to the panel just below pan.   If  the	panel
	      argument	is  (PANEL *)0, it returns a pointer to the top panel
	      in the stack.

       set_panel_userptr(pan,ptr)
	      sets the panel’s user pointer.

       panel_userptr(pan)
	      returns the user pointer for a given panel.

       panel_window(pan)
	      returns a pointer to the window of the given panel.

DIAGNOSTICS
       Each routine that returns a pointer returns NULL if an  error  occurs.
       Each  routine that returns an int value returns OK if it executes suc-
       cessfully and ERR if not.

COMPATIBILITY
       Reasonable care has been taken to   ensure   compatibility  with	  the
       native	panel  facility	 introduced in SVr3.2 (inspection of the SVr4
       manual pages suggests the programming interface	is  unchanged).	  The
       PANEL  data  structures	are  merely  similar. The  programmer is cau-
       tioned not to directly use PANEL fields.

       The functions show_panel()  and	top_panel()  are  identical  in	 this
       implementation, and work equally well with displayed or hidden panels.
       In the native System V implementation, show_panel()  is	intended  for
       making  a  hidden  panel	 visible  (at  the  top	 of  the  stack)  and
       top_panel() is intended for making an already-visible  panel  move  to
       the top of the stack. You are cautioned to use the correct function to
       ensure compatibility with native panel libraries.

NOTE
       In your library list, libpanel.a should be before  libncurses.a;	 that
       is,  you	 want  to  say	‘-lpanel -lncurses’, not the other way around
       (which would give you a link error using	 GNU  ld(1)  and  some	other
       linkers).

FILES
       panel.h interface for the panels library

       libpanel.a the panels library itself

SEE ALSO
       curses(3X)

AUTHOR
       Originally written by Warren Tucker <wht@n4hgf.mt-park.ga.us>, primar-
       ily to assist in porting u386mon to systems without  a  native  panels
       library.	 Repackaged for ncurses by Zeyd ben-Halim.



								    panel(3X)