mwmrc

TriggerTek Logo
abcdefghijklmnopqrstuvwxyz_
mwmrc(special file)					  mwmrc(special file)



NAME
       mwmrc — the Motif Window Manager Resource Description File

DESCRIPTION
       The  mwmrc file is a supplementary resource file that controls much of
       the behavior of the Motif window manager mwm.   It  contains  descrip-
       tions of resources that cannot easily be written using standard X Win-
       dow System, Version 11 resource syntax. The resource description	 file
       contains entries that are referred to by X resources in defaults files
       (for   example,	 /usr/X11R6/lib/X11/app-defaults/Mwm)	or   in	  the
       RESOURCE_MANAGER	 property  on  the  root  window.  For	example,  the
       resource description file enables you to specify	 different  types  of
       window menus; however, an X resource is used to specify which of these
       window menus mwm should use for a particular window.

   Location
       The window manager searches for one of the following resource descrip-
       tion  files, where $LANG is the value of the language environment on a
       per-user basis:

       $HOME/$LANG/.mwmrc
       $HOME/.mwmrc
       /usr/X11R6/lib/X11/$LANG/system.mwmrc
       /usr/X11R6/lib/X11/system.mwmrc


       The first file found is the first used. If no file is found, a set  of
       built-in	 specifications	 is  used.  A particular resource description
       file can be selected using  the	configFile  resource.  The  following
       shows  how a different resource description file can be specified from
       the command line:

       /usr/X11R6/bin/X11/mwm -xrm "mwm*configFile: mymwmrc"


   Resource Types
       The following types of resources can be described in the mwm  resource
       description file:

       Buttons	 Window manager functions can be bound (associated) with but-
		 ton events.

       Keys	 Window manager functions can be bound (associated) with  key
		 press events.

       Menus	 Menu  panes  can be used for the window menu and other menus
		 posted with key bindings and button bindings.

MWM RESOURCE DESCRIPTION FILE SYNTAX
       The mwm resource description file is a standard text  file  that	 con-
       tains  items  of	 information separated by blanks, tabs, and new lines
       characters. Blank lines are ignored. Items or characters can be quoted
       to  avoid  special  interpretation (for example, the comment character
       can be quoted to prevent it from	 being	interpreted  as	 the  comment
       character).   A	quoted	item can be contained in double quotes (" ").
       Single characters can be quoted by preceding them  by  the  back-slash
       character (\). If a line ends with a back-slash, the next line is con-
       sidered a continuation of that line. All text from an  unquoted	#  to
       the end of the line is regarded as a comment and is not interpreted as
       part of a resource description. If ! is the first character in a line,
       the line is regarded as a comment.

   Window Manager Functions
       Window manager functions can be accessed with button and key bindings,
       and with window manager menus. Functions are indicated as part of  the
       specifications  for  button  and key binding sets, and menu panes. The
       function specification has the following syntax:

       function = function_name [function_args]
       function_name = window manager function
       function_args = {quoted_item | unquoted_item}


       The following functions are supported. If a function is specified that
       isn’t  one of the supported functions then it is interpreted by mwm as
       f.nop.

       f.beep	 This function causes a beep.

       f.circle_down [ icon | window]
		 This function causes the window or icon that is on  the  top
		 of  the  window  stack to be put on the bottom of the window
		 stack (so that it is no longer obscuring any other window or
		 icon).	 This  function	 affects only those windows and icons
		 that are obscuring other windows  and	icons,	or  that  are
		 obscured by other windows and icons. Secondary windows (that
		 is, transient windows) are restacked with  their  associated
		 primary  window. Secondary windows always stay on top of the
		 associated primary window and there can be no other  primary
		 windows between the secondary windows and their primary win-
		 dow. If an icon function argument  is	specified,  then  the
		 function  applies  only to icons. If a window function argu-
		 ment is specified then the function applies only to windows.

       f.circle_up [ icon | window]
		 This function raises the window or icon on the bottom of the
		 window stack (so that it is not obscured by any  other	 win-
		 dows).	 This  function	 affects only those windows and icons
		 that are obscuring other windows  and	icons,	or  that  are
		 obscured by other windows and icons. Secondary windows (that
		 is, transient windows) are restacked with  their  associated
		 primary  window.  If  an icon function argument is specified
		 then the function applies only to icons. If an window	func-
		 tion argument is specified then the function applies only to
		 windows.

       f.exec command (or ! command)
		 This function causes command to be executed (using the value
		 of the $MWMSHELL or $SHELL environment variable if set; oth-
		 erwise, /bin/sh ). The ! notation can be used	in  place  of
		 the f.exec function name.

       f.focus_color
		 This function sets the colormap focus to a client window. If
		 this function is done in a root context,  then	 the  default
		 colormap  (setup by the X Window System for the screen where
		 mwm is running) is installed and there is no specific client
		 window	 colormap focus. This function is treated as f.nop if
		 colormapFocusPolicy is not explicit.

       f.focus_key
		 This function sets the keyboard input focus to a client win-
		 dow or icon.  This function is treated as f.nop if keyboard-
		 FocusPolicy is not explicit or the function is executed in a
		 root context.

       f.kill	 This  function	 is  used  to  close application windows. The
		 actual processing that occurs depends on the protocols	 that
		 the  application  observes. The application lists the proto-
		 cols it observes in the WM_PROTOCOLS  property	 on  its  top
		 level window. If the application observes the WM_DELETE_WIN-
		 DOW protocol, it is sent a message that requests the  window
		 be deleted.  If the application observes both WM_DELETE_WIN-
		 DOW and WM_SAVE_YOURSELF, it is sent one message  requesting
		 the  window  be  deleted  and another message advising it to
		 save  its  state.  If	the  application  observes  only  the
		 WM_SAVE_YOURSELFprotocol  , it is sent a message advising it
		 to save its state. After a delay (specified by the  resource
		 quitTimeout),	the  application’s connection to the X server
		 is terminated. If the application observes neither of	these
		 protocols, its connection to the X server is terminated.

       f.lower [- client | within | freeFamily]
		 This  function	 lowers a primary window to the bottom of the
		 global window stack (where it obscures no other window)  and
		 lowers the secondary window (transient window or dialog box)
		 within the client family. The arguments to this function are
		 mutually  exclusive.  The client argument indicates the name
		 or class of a client to lower. The name or class of a client
		 appears  in  the WM_CLASS property on the client’s top-level
		 window. If the client argument is not specified, the context
		 that  the  function  was  invoked in indicates the window or
		 icon to lower. Specifying within lowers the secondary window
		 within	 the  family  (staying above the parent) but does not
		 lower the client family in the global window stack. Specify-
		 ing freeFamily lowers the window to the bottom of the global
		 windows stack from its local family stack.

       f.maximize
		 This function causes a client window to  be  displayed	 with
		 its  maximum  size. Refer to the maximumClientSize, maximum-
		 MaximumSize, and limitResize resources in mwm(1).

       f.menu menu_name
		 This function associates a cascading (pull-right) menu	 with
		 a  menu  pane	entry or a menu with a button or key binding.
		 The menu_name function argument identifies the	 menu  to  be
		 used.

       f.minimize
		 This function causes a client window to be minimized (iconi-
		 fied). When a window is minimized with no icon box  in	 use,
		 and  if  the lowerOnIconify resource has the value True (the
		 default), the icon is placed on the  bottom  of  the  window
		 stack	(such  that it obscures no other window).  If an icon
		 box is used, then the client’s icon changes to its iconified
		 form  inside the icon box. Secondary windows (that is, tran-
		 sient windows) are minimized with their  associated  primary
		 window.  There is only one icon for a primary window and all
		 its secondary windows.

       f.move	 This function initiates an interactive move of a client win-
		 dow.

       f.next_cmap
		 This function installs the next colormap in the list of col-
		 ormaps for the window with the colormap focus.

       f.next_key [ icon | window | transient]
		 This function sets the keyboard input focus to the next win-
		 dow/icon  in  the set of windows/icons managed by the window
		 manager (the ordering of this set is based on	the  stacking
		 of windows on the screen). This function is treated as f.nop
		 if keyboardFocusPolicy is not explicit. The  keyboard	input
		 focus	is  only moved to windows that do not have an associ-
		 ated secondary window that  is	 application  modal.  If  the
		 transient  argument is specified, then transient (secondary)
		 windows are traversed (otherwise, if only window  is  speci-
		 fied, traversal is done only to the last focused window in a
		 transient group). If an icon function argument is specified,
		 then  the  function applies only to icons. If a window func-
		 tion argument is specified, then the function	applies	 only
		 to windows.

       f.nop	 This function does nothing.

       f.normalize
		 This  function	 causes	 a client window to be displayed with
		 its normal size. Secondary windows (that is, transient	 win-
		 dows)	are  placed  in	 their	normal state along with their
		 associated primary window.

       f.normalize_and_raise
		 This function causes a client window to  be  displayed	 with
		 its  normal  size and raised to the top of the window stack.
		 Secondary windows (that is, transient windows) are placed in
		 their	normal state along with their associated primary win-
		 dow.

       f.pack_icons
		 This function is used to relayout icons (based on the layout
		 policy being used) on the root window or in the icon box. In
		 general this causes icons to be "packed" into the icon grid.

       f.pass_keys
		 This  function is used to enable/disable (toggle) processing
		 of key bindings for window manager functions. When  it	 dis-
		 ables	key  binding processing all keys are passed on to the
		 window with the keyboard input focus and no  window  manager
		 functions  are	 invoked.  If  the  f.pass_keys	 function  is
		 invoked with a key binding to disable key binding processing
		 the  same key binding can be used to enable key binding pro-
		 cessing.

       f.post_wmenu
		 This function is used to post the window menu. If a  key  is
		 used  to  post	 the  window menu and a window menu button is
		 present, the window menu is automatically  placed  with  its
		 top-left corner at the bottom-left corner of the window menu
		 button for the client window. If no window  menu  button  is
		 present, the window menu is placed at the top-left corner of
		 the client window.

       f.prev_cmap
		 This function installs the previous colormap in the list  of
		 colormaps for the window with the colormap focus.

       f.prev_key [ icon | window | transient]
		 This  function sets the keyboard input focus to the previous
		 window/icon in the set of windows/icons managed by the	 win-
		 dow manager (the ordering of this set is based on the stack-
		 ing of windows on the screen). This function is  treated  as
		 f.nop	if  keyboardFocusPolicy is not explicit. The keyboard
		 input focus is only moved to windows that  do	not  have  an
		 associated  secondary	window that is application modal.  If
		 the transient argument is specified,  then  transient	(sec-
		 ondary)  windows are traversed (otherwise, if only window is
		 specified, traversal is done only to the last focused window
		 in a transient group). If an icon function argument is spec-
		 ified then the function applies only to icons. If an  window
		 function  argument  is	 specified  then the function applies
		 only to windows.

       f.quit_mwm
		 This function terminates mwm (but NOT the X window  system).

       f.raise [-client | within | freeFamily]
		 This  function	 raises	 a  primary  window to the top of the
		 global window stack (where it is obscured by no  other	 win-
		 dow)  and  raises  the secondary window (transient window or
		 dialog box) within the client family. The arguments to	 this
		 function  are	mutually exclusive. The client argument indi-
		 cates the name or class of a client to lower. If the  client
		 is  not specified, the context that the function was invoked
		 in indicates the window or icon to lower. Specifying  within
		 raises	 the  secondary window within the family but does not
		 raise the client family in the global window stack. Specify-
		 ing  freeFamily  raises  the  window to the top of its local
		 family stack and raises the family to the top of the  global
		 window stack.

       f.raise_lower [ within | freeFamily]
		 This  function	 raises	 a  primary  window to the top of the
		 global window stack if it is partially obscured  by  another
		 window; otherwise, it lowers the window to the bottom of the
		 window stack. The arguments to this  function	are  mutually
		 exclusive.  Specifying	 within	 raises	 a  secondary  window
		 within the family (staying above the parent window),  if  it
		 is partially obscured by another window in the application’s
		 family; otherwise, it lowers the window to the bottom of the
		 family stack. It has no effect on the global window stacking
		 order. Specifying freeFamily raises the window to the top of
		 its  local  family stack, if obscured by another window, and
		 raises the family to the top of  the  global  window  stack;
		 otherwise,  it	 lowers the window to the bottom of its local
		 family stack and lowers the family  to	 the  bottom  of  the
		 global window stack.

       f.refresh This function causes all windows to be redrawn.

       f.refresh_win
		 This function causes a client window to be redrawn.

       f.resize	 This  function	 initiates  an interactive resize of a client
		 window.

       f.restore This function restores the previous state of an icon’s asso-
		 ciated	 window.   If  a  maximized window is iconified, then
		 f.restore restores it to its maximized state.	If  a  normal
		 window	 is iconified, then f.restore restores it to its nor-
		 malized state.

       f.restore_and_raise
		 This function restores the previous state of an icon’s asso-
		 ciated window and raises the window to the top of the window
		 stack.	 If   a	  maximized   window   is   iconified,	 then
		 f.restore_and_raise  restores	it to its maximized state and
		 raises it to the top of the window stack. If a normal window
		 is  iconified,	 then  f.restore_and_raise restores it to its
		 normalized state and raises it to  the	 top  of  the  window
		 stack.

       f.restart This function causes mwm to be restarted (effectively termi-
		 nated and re-executed). Restart  is  necessary	 for  mwm  to
		 incorporate  changes in both the mwmrc file and X resources.

       f.screen [ next | prev | back | screen_number]
		 This function causes the pointer to be warp  to  a  specific
		 screen	 number	 or  to	 the  next, previous, or last visited
		 (back) screen. The arguments to this function	are  mutually
		 exclusive.  The  screen_number argument indicates the screen
		 number that the pointer is to be warped.  Screens  are	 num-
		 bered	starting  from	screen	0.  Specifying next cause the
		 pointer to warp to the next managed  screen  (skipping	 over
		 any unmanaged screens). Specifying prev cause the pointer to
		 warp to the  previous	managed	 screen	 (skipping  over  any
		 unmanaged  screens).  Specifying  back	 cause the pointer to
		 warp to the last visited screen.

       f.send_msg message_number
		 This  function	 sends	 an   XClientMessageEvent   of	 type
		 _MOTIF_WM_MESSAGES  with message_type set to message_number.
		 The  client  message  is  sent	 only  if  message_number  is
		 included in the client’s _MOTIF_WM_MESSAGES property. A menu
		 item label is grayed out if the menu  item  is	 used  to  do
		 f.send_msg of a message that is not included in the client’s
		 _MOTIF_WM_MESSAGES property.

       f.separator
		 This function causes a menu separator to be put in the	 menu
		 pane at the specified location (the label is ignored).

       f.set_behavior
		 This  function causes the window manager to restart with the
		 default behavior (if a custom behavior is configured)	or  a
		 custom	 behavior  (if	a default behavior is configured). By
		 default this is bound to Shift Ctrl Alt <Key>!.

       f.title	 This function inserts a title in the menu pane at the speci-
		 fied location.

       f.version This  function	 causes	 the  window  manager  to display its
		 release version in a dialog box.

   Function Constraints
       Each function may be constrained as to which resource types can	spec-
       ify  the	 function  (for example, menu pane) and also what context the
       function can be used in (for example, the  function  is	done  to  the
       selected client window).	 Function contexts are:

       root	 No  client window or icon has been selected as an object for
		 the function.

       window	 A client window has been selected as an object for the func-
		 tion.	This  includes the window’s title bar and frame. Some
		 functions are applied only when the window is in its normal-
		 ized  state (for example, f.maximize) or its maximized state
		 (for example, f.normalize).

       icon	 An icon has been selected as an object for the function.

       If a function is specified in a type of resource where it is not	 sup-
       ported  or  is invoked in a context that does not apply then the func-
       tion is treated as f.nop. The following table indicates	the  resource
       types and function contexts in which window manager functions apply.


       Function			 Contexts		  Resources
       -------------------------------------------------------------------------------
       f.beep			 root,icon,window	  button,key,menu
       f.circle_down		 root,icon,window	  button,key,menu

       f.circle_up		 root,icon,window	  button,key,menu
       f.exec			 root,icon,window	  button,key,menu
       f.focus_color		 root,icon,window	  button,key,menu
       f.focus_key		 root,icon,window	  button,key,menu
       f.kill			 icon,window		  button,key,menu
       f.lower			 root,icon,window	  button,key,menu
       f.maximize		 icon,window(normal)	  button,key,menu
       f.menu			 root,icon,window	  button,key,menu
       f.minimize		 window			  button,key,menu
       f.move			 icon,window		  button,key,menu
       f.next_cmap		 root,icon,window	  button,key,menu
       f.next_key		 root,icon,window	  button,key,menu
       f.nop			 root,icon,window	  button,key,menu
       f.normalize		 icon,window(maximized)	  button,key,menu
       f.normalize_and_raise	 icon,window		  button,key,menu
       f.pack_icons		 root,icon,window	  button,key,menu
       f.pass_keys		 root,icon,window	  button,key,menu
       f.post_wmenu		 root,icon,window	  button,key
       f.prev_cmap		 root,icon,window	  button,key,menu
       f.prev_key		 root,icon,window	  button,key,menu
       f.quit_mwm		 root			  button,key,menu (root only)
       f.raise			 root,icon,window	  button,key,menu
       f.raise_lower		 icon,window		  button,key,menu
       f.refresh		 root,icon,window	  button,key,menu
       f.refresh_win		 window			  button,key,menu
       f.resize			 window			  button,key,menu
       f.restart		 root			  button,key,menu (root only)
       f.restore		 icon,window		  button,key,menu
       f.restore_and_raise	 icon,window		  button,key,menu
       f.screen			 root,icon,window	  button,key,menu
       f.send_msg		 icon,window		  button,key,menu
       f.separator		 root,icon,window	  menu
       f.set_behavior		 root,icon,window	  button,key,menu
       f.title			 root,icon,window	  menu
       f.version		 root,icon,window	  button,key,menu

WINDOW MANAGER EVENT SPECIFICATION
       Events  are indicated as part of the specifications for button and key
       binding sets, and menu panes. Button events have the following syntax:

       button =~[modifier_list ]<button_event_name >
       modifier_list =~modifier_name { modifier_name}


       The  following  table  indicates the values that can be used for modi-
       fier_name. Note that [Alt] and [Meta] can be  used  interchangably  on
       some hardware.


       Modifier	     Description
       -----------------------------------------------------------
       Ctrl	     Control Key
       Shift	     Shift Key
       Alt	     Alt Key
       Meta	     Meta Key
       Mod1	     Modifier1
       Mod2	     Modifier2
       Mod3	     Modifier3
       Mod4	     Modifier4
       Mod5	     Modifier5

       Locking modifiers are ignored when processing button and key bindings.
       The following table lists keys that are interpreted as  locking	modi-
       fiers.	The X server may map some of these symbols to the Mod1 - Mod5
       modifier keys.  These keys may or may not be available on  your	hard-
       ware:  Key  Symbol Caps Lock Shift Lock Kana Lock Num Lock Scroll Lock
       The following table indicates the values that can  be  used  for	 but-
       ton_event_name.


       Button	       Description
       -----------------------------------------------------------
       Btn1Down	       Button 1 Press
       Btn1Up	       Button 1 Release
       Btn1Click       Button 1 Press and Release
       Btn1Click2      Button 1 Double Click
       Btn2Down	       Button 2 Press
       Btn2Up	       Button 2 Release
       Btn2Click       Button 2 Press and Release
       Btn2Click2      Button 2 Double Click
       Btn3Down	       Button 3 Press
       Btn3Up	       Button 3 Release
       Btn3Click       Button 3 Press and Release
       Btn3Click2      Button 3 Double Click
       Btn4Down	       Button 4 Press
       Btn4Up	       Button 4 Release
       Btn4Click       Button 4 Press and Release
       Btn4Click2      Button 4 Double Click
       Btn5Down	       Button 5 Press
       Btn5Up	       Button 5 Release
       Btn5Click       Button 5 Press and Release
       Btn5Click2      Button 5 Double Click

       Key  events that are used by the window manager for menu mnemonics and
       for binding to window manager functions are single  key	presses;  key
       releases are ignored. Key events have the following syntax:

       key =~[modifier_list] <Key>key_name
       modifier_list =~modifier_name { modifier_name}


       All modifiers specified are interpreted as being exclusive (this means
       that only the specified modifiers can be present when  the  key	event
       occurs).	  Modifiers for keys are the same as those that apply to but-
       tons. The key_name is an X11 keysym name. Keysym names can be found in
       the keysymdef.h file (remove the XK_ prefix).

BUTTON BINDINGS
       The buttonBindings resource value is the name of a set of button bind-
       ings that are used to configure window  manager	behavior.   A  window
       manager	function  can  be  done	 when  a button press occurs with the
       pointer over a framed client window, an icon or the root	 window.  The
       context for indicating where the button press applies is also the con-
       text for invoking the window manager function when the button press is
       done  (significant for functions that are context sensitive). The but-
       ton binding syntax is

       Buttons bindings_set_name
       {
	   button    context	function
	   button    context	function
	   ...
	   button    context	function
       }


       The syntax for the context specification is: context =  object[|	 con-
       text] object = root | icon | window | title | frame | border | app The
       context specification indicates where the pointer must be for the but-
       ton  binding  to	 be effective. For example, a context of window indi-
       cates that the pointer must be over a client window or window  manage-
       ment  frame for the button binding to be effective.  The frame context
       is for the window management frame around a client  window  (including
       the border and titlebar), the border context is for the border part of
       the window management frame (not including the  titlebar),  the	title
       context	is for the title area of the window management frame, and the
       app context is for the application window (not  including  the  window
       management  frame).  If	an  f.nop  function is specified for a button
       binding, the button binding is not done.

KEY BINDINGS
       The keyBindings resource value is the name of a set  of	key  bindings
       that  are  used to configure window manager behavior. A window manager
       function can be done when a particular key is pressed. The context  in
       which the key binding applies is indicated in the key binding specifi-
       cation.	The valid contexts are the same as those that apply to button
       bindings. The key binding syntax is:

       Keys bindings_set_name
       {
	   key	  context    function
	   key	  context    function
	   ...
	   key	  context    function
       }


       If  an  f.nop function is specified for a key binding, the key binding
       is not done. If an f.post_wmenu or f.menu function is bound to a	 key,
       mwm  automatically  uses	 the  same key for removing the menu from the
       screen after it has been popped up. The context	specification  syntax
       is  the	same  as  for  button bindings with one addition. The context
       ifkey may be specified for binding keys that may not be	available  on
       all displays.  If the key is not available and if ifkey is in the con-
       text, then reporting of the error message to the	 error	log  is	 sup-
       pressed.	 This feature is useful for networked, heterogeneous environ-
       ments. For key bindings, the frame, title, border,  and	app  contexts
       are  equivalent to the window context.  The context for a key event is
       the window or icon that has the keyboard input focus (root if no	 win-
       dow or icon has the keyboard input focus).

MENU PANES
       Menus  can  be popped up using the f.post_wmenu and f.menu window man-
       ager functions. The context for window manager functions that are done
       from  a	menu  is  root,	 icon or window depending on how the menu was
       popped up. In the case of the window menu or menus popped  up  with  a
       key  binding,  the  location of the keyboard input focus indicates the
       context. For menus popped up using a button binding,  the  context  of
       the  button binding is the context of the menu. The menu pane specifi-
       cation syntax is:

       Menu menu_name
       {
	   label  [mnemonic]  [accelerator ]   function
	   label  [mnemonic]  [accelerator ]   function
	   ...
	   label  [mnemonic]  [accelerator ]   function
       }


       Each line in the Menu specification identifies the label	 for  a	 menu
       item and the function to be done if the menu item is selected. Option-
       ally a menu button mnemonic and a menu button keyboard accelerator may
       be  specified.  Mnemonics  are functional only when the menu is posted
       and keyboard traversal applies. The label may be a string or a  bitmap
       file. The label specification has the following syntax:

       label = text | bitmap_file
       bitmap_file = @file_name
       text = quoted_item | unquoted_item


       The  string  encoding for labels must be compatible with the menu font
       that is used. Labels are greyed out for menu items that do  the	f.nop
       function	 or  an	 invalid function or a function that doesn’t apply in
       the current context. A mnemonic specification has the  following	 syn-
       tax:

       mnemonic = _ character


       The  first matching character in the label is underlined.  If there is
       no matching character in the label, no mnemonic is registered with the
       window  manager	for  that  label. Although the character must exactly
       match a character in the label, the mnemonic does not execute  if  any
       modifier (such as Shift) is pressed with the character key. The accel-
       erator specification is a key event specification with the same syntax
       as is used for key bindings to window manager functions.

INCLUDING FILES
       You  may include other files into your mwmrc file by using the include
       construct. For example,

       INCLUDE
       {
	   /usr/local/shared/mwm.menus
	   /home/kmt/personal/my.bindings
       }


       causes the files named to be read in and interpreted in	order  as  an
       additional  part	 of the mwmrc file. Include is a top-level construct.
       It cannot be nested inside another construct.

WARNINGS
       Errors that occur during the processing of  the	resource  description
       file  are recorded in: $HOME/.mwm/errorlog. Be sure to check this file
       if the appearance or behavior of mwm is not what you expect.

FILES
       $HOME/$LANG/.mwmrc
       $HOME/.mwmrc
       /usr/X11R6/lib/X11/$LANG/system.mwmrc
       /usr/X11R6/lib/X11/system.mwmrc

RELATED INFORMATION
       mwm(1), X(1).



							  mwmrc(special file)