mvaddch

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curs_addch(3X)						       curs_addch(3X)



NAME
       addch,  waddch, mvaddch, mvwaddch, echochar, wechochar - add a charac-
       ter (with attributes) to a curses window, then advance the cursor

SYNOPSIS
       #include <curses.h>

       int addch(const chtype ch);
       int waddch(WINDOW *win, const chtype ch);
       int mvaddch(int y, int x, const chtype ch);
       int mvwaddch(WINDOW *win, int y, int x, const chtype ch);
       int echochar(const chtype ch);
       int wechochar(WINDOW *win, const chtype ch);

DESCRIPTION
       The addch, waddch, mvaddch and mvwaddch routines put the character  ch
       into  the  given	 window at its current window position, which is then
       advanced.  They are analogous to putchar in stdio(3).  If the  advance
       is  at  the right margin, the cursor automatically wraps to the begin-
       ning of the next line.  At the bottom of the current scrolling region,
       if  scrollok is enabled, the scrolling region is scrolled up one line.

       If ch is a tab, newline, or backspace, the cursor is  moved  appropri-
       ately  within  the  window.   Backspace moves the cursor one character
       left; at the left edge of a window it does nothing.   Newline  does  a
       clrtoeol,  then moves the cursor to the window left margin on the next
       line, scrolling the window if on the last line.	Tabs  are  considered
       to be at every eighth column.  The tab interval may be altered by set-
       ting the TABSIZE variable.

       If ch is any control character other than tab, newline, or  backspace,
       it  is  drawn  in  ^X  notation.	 Calling winch after adding a control
       character does not return the character itself,	but  instead  returns
       the ^-representation of the control character.

       Video  attributes  can be combined with a character argument passed to
       addch or related functions by logical-ORing them into  the  character.
       (Thus,  text,  including	 attributes,  can be copied from one place to
       another using inch and addch.)  See the curs_attr(3X) page for  values
       of  predefined  video  attribute	 constants that can be usefully OR’ed
       into characters.

       The echochar and wechochar routines are equivalent to a call to	addch
       followed	 by a call to refresh, or a call to waddch followed by a call
       to wrefresh.  The knowledge that only a single character is being out-
       put  is	used  and, for non-control characters, a considerable perfor-
       mance gain may be seen by using these routines instead of their equiv-
       alents.

   Line Graphics
       The  following variables may be used to add line drawing characters to
       the screen with routines of the addch family.  The  default  character
       listed below is used if the acsc capability doesn’t define a terminal-
       specific replacement for it (but see the	 EXTENSIONS  section  below).
       The names are taken from VT100 nomenclature.


       Name	      Default	Description
       --------------------------------------------------
       ACS_BLOCK      #		solid square block
       ACS_BOARD      #		board of squares

       ACS_BTEE	      +		bottom tee
       ACS_BULLET     o		bullet
       ACS_CKBOARD    :		checker board (stipple)
       ACS_DARROW     v		arrow pointing down
       ACS_DEGREE     ’		degree symbol
       ACS_DIAMOND    +		diamond
       ACS_GEQUAL     >		greater-than-or-equal-to
       ACS_HLINE      -		horizontal line
       ACS_LANTERN    #		lantern symbol
       ACS_LARROW     <		arrow pointing left
       ACS_LEQUAL     <		less-than-or-equal-to
       ACS_LLCORNER   +		lower left-hand corner
       ACS_LRCORNER   +		lower right-hand corner
       ACS_LTEE	      +		left tee
       ACS_NEQUAL     !		not-equal
       ACS_PI	      *		greek pi
       ACS_PLMINUS    #		plus/minus
       ACS_PLUS	      +		plus
       ACS_RARROW     >		arrow pointing right
       ACS_RTEE	      +		right tee
       ACS_S1	      -		scan line 1
       ACS_S3	      -		scan line 3
       ACS_S7	      -		scan line 7
       ACS_S9	      _		scan line 9
       ACS_STERLING   f		pound-sterling symbol
       ACS_TTEE	      +		top tee
       ACS_UARROW     ^		arrow pointing up
       ACS_ULCORNER   +		upper left-hand corner
       ACS_URCORNER   +		upper right-hand corner
       ACS_VLINE      |		vertical line

RETURN VALUE
       All  routines  return  the  integer ERR upon failure and OK on success
       (the SVr4 manuals specify only "an integer value other than ERR") upon
       successful completion, unless otherwise noted in the preceding routine
       descriptions.

NOTES
       Note that addch, mvaddch, mvwaddch, and echochar may be macros.

PORTABILITY
       All these functions are described in the XSI Curses standard, Issue 4.
       The defaults specified for forms-drawing characters apply in the POSIX
       locale.

       Some ACS symbols	 (ACS_S3,  ACS_S7,  ACS_LEQUAL,	 ACS_GEQUAL,  ACS_PI,
       ACS_NEQUAL, ACS_STERLING) were not documented in any publicly released
       System V.  However, many publicly  available  terminfos	include	 acsc
       strings	in  which  their key characters (pryz{|}) are embedded, and a
       second-hand list of their character descriptions has  come  to  light.
       The ACS-prefixed names for them were invented for ncurses(3X).

       The TABSIZE variable is implemented in some versions of curses, but is
       not part of X/Open curses.

       If ch is a carriage return, the cursor is moved to  the	beginning  of
       the current row of the window.  This is true of other implementations,
       but is not documented.

SEE ALSO
       curses(3X), curs_attr(3X),  curs_clear(3X),  curs_inch(3X),  curs_out-
       opts(3X), curs_refresh(3X), putc(3S).



							       curs_addch(3X)