initstate
RANDOM(3) Linux Programmer’s Manual RANDOM(3)
NAME
random, srandom, initstate, setstate - random number generator
SYNOPSIS
#include <stdlib.h>
long int random(void);
void srandom(unsigned int seed);
char *initstate(unsigned int seed, char *state, size_t n);
char *setstate(char *state);
DESCRIPTION
The random() function uses a non-linear additive feedback random num-
ber generator employing a default table of size 31 long integers to
return successive pseudo-random numbers in the range from 0 to
RAND_MAX. The period of this random number generator is very large,
approximately 16*((2**31)-1).
The srandom() function sets its argument as the seed for a new
sequence of pseudo-random integers to be returned by random(). These
sequences are repeatable by calling srandom() with the same seed
value. If no seed value is provided, the random() function is auto-
matically seeded with a value of 1.
The initstate() function allows a state array state to be initialized
for use by random(). The size of the state array n is used by init-
state() to decide how sophisticated a random number generator it
should use — the larger the state array, the better the random numbers
will be. seed is the seed for the initialization, which specifies a
starting point for the random number sequence, and provides for
restarting at the same point.
The setstate() function changes the state array used by the random()
function. The state array state is used for random number generation
until the next call to initstate() or setstate(). state must first
have been initialized using initstate() or be the result of a previous
call of setstate().
RETURN VALUE
The random() function returns a value between 0 and RAND_MAX. The
srandom() function returns no value. The initstate() and setstate()
functions return a pointer to the previous state array, or NULL on
error.
ERRORS
EINVAL A state array of less than 8 bytes was specified to init-
state().
NOTES
Current "optimal" values for the size of the state array n are 8, 32,
64, 128, and 256 bytes; other amounts will be rounded down to the
nearest known amount. Using less than 8 bytes will cause an error.
CONFORMING TO
BSD 4.3
SEE ALSO
rand(3), srand(3)
GNU 2000-08-20 RANDOM(3)