glGet

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GLGET(3G)							    GLGET(3G)



NAME
       glGetBooleanv,  glGetDoublev,  glGetFloatv, glGetIntegerv - return the
       value or values of a selected parameter


C SPECIFICATION
       void glGetBooleanv( GLenum pname,
			   GLboolean *params )


C SPECIFICATION
       void glGetDoublev( GLenum pname,
			  GLdouble *params )


C SPECIFICATION
       void glGetFloatv( GLenum pname,
			 GLfloat *params )


C SPECIFICATION
       void glGetIntegerv( GLenum pname,
			   GLint *params )


PARAMETERS
       pname   Specifies the parameter value to be  returned.	The  symbolic
	       constants in the list below are accepted.

       params  Returns the value or values of the specified parameter.

DESCRIPTION
       These  four  commands  return values for simple state variables in GL.
       pname is a symbolic constant  indicating	 the  state  variable  to  be
       returned, and params is a pointer to an array of the indicated type in
       which to place the returned data.

       Type conversion is performed if params has a different type  than  the
       state  variable	value being requested.	If glGetBooleanv is called, a
       floating-point (or integer) value is converted to GL_FALSE if and only
       if  it  is  0.0	(or  0).   Otherwise, it is converted to GL_TRUE.  If
       glGetIntegerv is called, boolean values are  returned  as  GL_TRUE  or
       GL_FALSE,  and  most  floating-point values are rounded to the nearest
       integer	value.	Floating-point	colors	and  normals,  however,	  are
       returned with a linear mapping that maps 1.0 to the most positive rep-
       resentable integer value, and -1.0 to the most negative	representable
       integer value.  If glGetFloatv or glGetDoublev is called, boolean val-
       ues are returned as GL_TRUE or GL_FALSE, and integer values  are	 con-
       verted to floating-point values.

       The following symbolic constants are accepted by pname:

       GL_ACCUM_ALPHA_BITS	params returns one value, the number of alpha
				bitplanes in the accumulation buffer.

       GL_ACCUM_BLUE_BITS	params returns one value, the number of	 blue
				bitplanes in the accumulation buffer.

       GL_ACCUM_CLEAR_VALUE	params	returns	 four values: the red, green,
				blue, and alpha	 values	 used  to  clear  the
				accumulation   buffer.	 Integer  values,  if
				requested,  are	 linearly  mapped  from	  the
				internal  floating-point  representation such
				that 1.0 returns  the  most  positive  repre-
				sentable  integer value, and -1.0 returns the
				most negative  representable  integer  value.
				The  initial  value  is	 (0,  0,  0, 0).  See
				glClearAccum.

       GL_ACCUM_GREEN_BITS	params returns one value, the number of green
				bitplanes in the accumulation buffer.

       GL_ACCUM_RED_BITS	params	returns	 one value, the number of red
				bitplanes in the accumulation buffer.

       GL_ACTIVE_TEXTURE_ARB	params returns a single value indicating  the
				active	multitexture unit.  The initial value
				is GL_TEXTURE0_ARB.  See  glActiveTextureARB.

       GL_ALIASED_POINT_SIZE_RANGE
				params	returns	 two values, the smallest and
				largest supported sizes for aliased points.

       GL_ALIASED_LINE_WIDTH_RANGE
				params returns two values, the	smallest  and
				largest supported widths for aliased lines.

       GL_ALPHA_BIAS		params returns one value, the alpha bias fac-
				tor used during pixel transfers. The  initial
				value is 0.  See glPixelTransfer.

       GL_ALPHA_BITS		params returns one value, the number of alpha
				bitplanes in each color buffer.

       GL_ALPHA_SCALE		params returns one  value,  the	 alpha	scale
				factor	used during pixel transfers. The ini-
				tial value is 1.  See glPixelTransfer.

       GL_ALPHA_TEST		params returns a single boolean	 value	indi-
				cating	whether alpha testing of fragments is
				enabled. The initial value is GL_FALSE.	  See
				glAlphaFunc.

       GL_ALPHA_TEST_FUNC	params	returns	 one value, the symbolic name
				of the alpha test function. The initial value
				is GL_ALWAYS.  See glAlphaFunc.

       GL_ALPHA_TEST_REF	params returns one value, the reference value
				for the alpha test. The initial value  is  0.
				See   glAlphaFunc.    An  integer  value,  if
				requested, is linearly mapped from the inter-
				nal  floating-point  representation such that
				1.0 returns the most  positive	representable
				integer value, and -1.0 returns the most neg-
				ative representable integer value.

       GL_ATTRIB_STACK_DEPTH	params returns one value, the  depth  of  the
				attribute stack.  If the stack is empty, 0 is
				returned.  The	initial	 value	is  0.	  See
				glPushAttrib.

       GL_AUTO_NORMAL		params	returns	 a single boolean value indi-
				cating whether 2D  map	evaluation  automati-
				cally  generates surface normals. The initial
				value is GL_FALSE.  See glMap2.

       GL_AUX_BUFFERS		params returns one value, the number of	 aux-
				iliary color buffers. The initial value is 0.

       GL_BLEND			params returns a single boolean	 value	indi-
				cating	whether blending is enabled. The ini-
				tial value is GL_FALSE.	 See glBlendFunc.

       GL_BLEND_COLOR		params returns four values, the	 red,  green,
				blue,  and  alpha values which are the compo-
				nents of the blend color.  See	glBlendColor.

       GL_BLEND_DST		params	returns	 one value, the symbolic con-
				stant identifying the destination blend func-
				tion.  The  initial  value  is	GL_ZERO.  See
				glBlendFunc.

       GL_BLEND_EQUATION	params returns one value, a symbolic constant
				indicating  whether  the  blend	 equation  is
				GL_FUNC_ADD,   GL_MIN	 or    GL_MAX.	  See
				glBlendEquation.

       GL_BLEND_SRC		params	returns	 one value, the symbolic con-
				stant identifying the source blend  function.
				The    initial	  value	  is   GL_ONE.	  See
				glBlendFunc.

       GL_BLUE_BIAS		params returns one value, the blue bias	 fac-
				tor  used during pixel transfers. The initial
				value is 0.  See glPixelTransfer.

       GL_BLUE_BITS		params returns one value, the number of	 blue
				bitplanes in each color buffer.

       GL_BLUE_SCALE		params returns one value, the blue scale fac-
				tor used during pixel transfers. The  initial
				value is 1.  See glPixelTransfer.

       GL_CLIENT_ACTIVE_TEXTURE_ARB
				params	returns	 a single integer value indi-
				cating the current client active multitexture
				unit.  The  initial value is GL_TEXTURE0_ARB.
				See glClientActiveTextureARB.

       GL_CLIENT_ATTRIB_STACK_DEPTH
				params returns one value indicating the depth
				of  the attribute stack. The initial value is
				0.  See glPushClientAttrib.

       GL_CLIP_PLANEi		params returns a single boolean	 value	indi-
				cating	whether	 the specified clipping plane
				is enabled. The initial	 value	is  GL_FALSE.
				See glClipPlane.

       GL_COLOR_ARRAY		params	returns	 a single boolean value indi-
				cating whether the color  array	 is  enabled.
				The   initial	value	is   GL_FALSE.	  See
				glColorPointer.

       GL_COLOR_ARRAY_SIZE	params returns one value, the number of	 com-
				ponents	 per  color  in	 the color array. The
				initial value is 4. See glColorPointer.

       GL_COLOR_ARRAY_STRIDE	params returns one  value,  the	 byte  offset
				between	  consecutive  colors  in  the	color
				array.	The  initial   value   is   0.	  See
				glColorPointer.

       GL_COLOR_ARRAY_TYPE	params	returns	 one  value, the data type of
				each  component	 in  the  color	 array.	  The
				initial	    value     is     GL_FLOAT.	  See
				glColorPointer.

       GL_COLOR_CLEAR_VALUE	params returns four values: the	 red,  green,
				blue,  and  alpha  values  used	 to clear the
				color buffers.	Integer values, if requested,
				are  linearly mapped from the internal float-
				ing-point  representation   such   that	  1.0
				returns the most positive representable inte-
				ger value, and -1.0 returns the most negative
				representable	integer	 value.	 The  initial
				value is (0, 0, 0, 0).	See glClearColor.

       GL_COLOR_LOGIC_OP	params returns a single boolean	 value	indi-
				cating whether a fragment’s RGBA color values
				are merged into the framebuffer using a logi-
				cal operation. The initial value is GL_FALSE.
				See glLogicOp.

       GL_COLOR_MATERIAL	params returns a single boolean	 value	indi-
				cating	whether	 one or more material parame-
				ters are tracking the current color. The ini-
				tial value is GL_FALSE.	 See glColorMaterial.

       GL_COLOR_MATERIAL_FACE	params returns one value, a symbolic constant
				indicating  which  materials have a parameter
				that is tracking the current color. The	 ini-
				tial   value   is   GL_FRONT_AND_BACK.	  See
				glColorMaterial.

       GL_COLOR_MATERIAL_PARAMETER
				params returns one value, a symbolic constant
				indicating   which  material  parameters  are
				tracking the current color. The initial value
				is	  GL_AMBIENT_AND_DIFFUSE.	  See
				glColorMaterial.

       GL_COLOR_MATRIX		params	returns	 sixteen  values:  the	color
				matrix	on the top of the color matrix stack.
				Initially this matrix is the identity matrix.
				See glPushMatrix.

       GL_COLOR_MATRIX_STACK_DEPTH
				params	returns	 one  value, the maximum sup-
				ported depth of the projection matrix  stack.
				The   value   must   be	  at  least  2.	  See
				glPushMatrix.

       GL_COLOR_TABLE		params returns a single boolean	 value	indi-
				cating	whether	 the  color  table  lookup is
				enabled.  See glColorTable.

       GL_COLOR_WRITEMASK	params returns four boolean values: the	 red,
				green,	blue, and alpha write enables for the
				color buffers. The initial value is (GL_TRUE,
				GL_TRUE, GL_TRUE, GL_TRUE).  See glColorMask.

       GL_CONVOLUTION_1D	params returns a single boolean	 value	indi-
				cating whether 1D convolution is enabled. The
				initial	   value    is	   GL_FALSE.	  See
				glConvolutionFilter1D.

       GL_CONVOLUTION_2D	params	returns	 a single boolean value indi-
				cating whether 2D convolution is enabled. The
				initial	    value     is    GL_FALSE.	  See
				glConvolutionFilter2D.

       GL_CULL_FACE		params returns a single boolean	 value	indi-
				cating	whether	 polygon  culling is enabled.
				The   initial	value	is   GL_FALSE.	  See
				glCullFace.

       GL_CULL_FACE_MODE	params returns one value, a symbolic constant
				indicating which  polygon  faces  are  to  be
				culled.	 The  initial  value is GL_BACK.  See
				glCullFace.

       GL_CURRENT_COLOR		params returns four values: the	 red,  green,
				blue,  and alpha values of the current color.
				Integer values, if  requested,	are  linearly
				mapped	from the internal floating-point rep-
				resentation such that 1.0  returns  the	 most
				positive  representable	 integer  value,  and
				-1.0 returns the most negative	representable
				integer	 value.	  See  glColor.	 The  initial
				value is (1, 1, 1, 1).

       GL_CURRENT_INDEX		params returns one value, the  current	color
				index.	The initial value is 1.	 See glIndex.

       GL_CURRENT_NORMAL	params returns three values: the x, y, and  z
				values	of  the current normal.	 Integer val-
				ues, if requested, are linearly	 mapped	 from
				the  internal  floating-point  representation
				such that 1.0 returns the most positive	 rep-
				resentable  integer  value,  and -1.0 returns
				the  most  negative   representable   integer
				value.	 The  initial value is (0, 0, 1). See
				glNormal.

       GL_CURRENT_RASTER_COLOR	params returns four values: the	 red,  green,
				blue,  and alpha values of the current raster
				position.  Integer values, if requested,  are
				linearly  mapped  from the internal floating-
				point representation such  that	 1.0  returns
				the   most   positive  representable  integer
				value, and -1.0	 returns  the  most  negative
				representable	integer	 value.	 The  initial
				value is (1, 1, 1, 1).	See glRasterPos.

       GL_CURRENT_RASTER_DISTANCE
				params returns one value, the  distance	 from
				the  eye  to the current raster position. The
				initial value is 0.  See glRasterPos.

       GL_CURRENT_RASTER_INDEX	params returns one value, the color index  of
				the  current  raster  position.	 The  initial
				value is 1.  See glRasterPos.

       GL_CURRENT_RASTER_POSITION
				params returns four values: the x, y, z,  and
				w  components of the current raster position.
				x, y, and z are in window coordinates, and  w
				is  in clip coordinates. The initial value is
				(0, 0, 0, 1).  See glRasterPos.

       GL_CURRENT_RASTER_POSITION_VALID
				params returns a single boolean	 value	indi-
				cating whether the current raster position is
				valid. The initial  value  is  GL_TRUE.	  See
				glRasterPos.

       GL_CURRENT_RASTER_TEXTURE_COORDS
				params	returns four values: the s, t, r, and
				q current  raster  texture  coordinates.  The
				initial	  value	  is   (0,  0,	0,  1).	  See
				glRasterPos and glTexCoord.

       GL_CURRENT_TEXTURE_COORDS
				params returns four values: the s, t, r,  and
				q  current  texture  coordinates. The initial
				value is (0, 0, 0, 1).	See glTexCoord.

       GL_DEPTH_BIAS		params returns one value, the depth bias fac-
				tor  used during pixel transfers. The initial
				value is 0.  See glPixelTransfer.

       GL_DEPTH_BITS		params returns one value, the number of	 bit-
				planes in the depth buffer.

       GL_DEPTH_CLEAR_VALUE	params	returns	 one value, the value that is
				used to clear the depth buffer.	 Integer val-
				ues,  if  requested, are linearly mapped from
				the  internal  floating-point  representation
				such  that 1.0 returns the most positive rep-
				resentable integer value,  and	-1.0  returns
				the   most   negative  representable  integer
				value.	The  initial   value   is   1.	  See
				glClearDepth.

       GL_DEPTH_FUNC		params	returns	 one value, the symbolic con-
				stant that  indicates  the  depth  comparison
				function.  The initial value is GL_LESS.  See
				glDepthFunc.

       GL_DEPTH_RANGE		params returns two values: the near  and  far
				mapping limits for the depth buffer.  Integer
				values, if  requested,	are  linearly  mapped
				from  the internal floating-point representa-
				tion such that 1.0 returns the most  positive
				representable integer value, and -1.0 returns
				the  most  negative   representable   integer
				value.	The  initial  value  is	 (0, 1).  See
				glDepthRange.

       GL_DEPTH_SCALE		params returns one  value,  the	 depth	scale
				factor	used during pixel transfers. The ini-
				tial value is 1.  See glPixelTransfer.

       GL_DEPTH_TEST		params returns a single boolean	 value	indi-
				cating	whether depth testing of fragments is
				enabled. The initial value is GL_FALSE.	  See
				glDepthFunc and glDepthRange.

       GL_DEPTH_WRITEMASK	params	returns	 a single boolean value indi-
				cating if the depth  buffer  is	 enabled  for
				writing.  The  initial value is GL_TRUE.  See
				glDepthMask.

       GL_DITHER		params returns a single boolean	 value	indi-
				cating	whether	 dithering of fragment colors
				and indices is enabled. The initial value  is
				GL_TRUE.

       GL_DOUBLEBUFFER		params	returns	 a single boolean value indi-
				cating whether double buffering is supported.

       GL_DRAW_BUFFER		params returns one value, a symbolic constant
				indicating which buffers are being drawn  to.
				See   glDrawBuffer.   The  initial  value  is
				GL_BACK if there are back buffers,  otherwise
				it is GL_FRONT.

       GL_EDGE_FLAG		params	returns	 a single boolean value indi-
				cating	whether	 the  current  edge  flag  is
				GL_TRUE	 or  GL_FALSE.	The  initial value is
				GL_TRUE.  See glEdgeFlag.

       GL_EDGE_FLAG_ARRAY	params returns a single boolean	 value	indi-
				cating	 whether   the	edge  flag  array  is
				enabled. The initial value is GL_FALSE.	  See
				glEdgeFlagPointer.

       GL_EDGE_FLAG_ARRAY_STRIDE
				params	returns	 one  value,  the byte offset
				between consecutive edge flags	in  the	 edge
				flag  array.  The  initial  value  is 0.  See
				glEdgeFlagPointer.

       GL_FEEDBACK_BUFFER_SIZE	params returns one value,  the	size  of  the
				feedback buffer.  See glFeedbackBuffer.

       GL_FEEDBACK_BUFFER_TYPE	params	returns	 one  value,  the type of the
				feedback buffer.  See glFeedbackBuffer.

       GL_FOG			params returns a single boolean	 value	indi-
				cating	whether	 fogging is enabled. The ini-
				tial value is GL_FALSE.	 See glFog.

       GL_FOG_COLOR		params returns four values: the	 red,  green,
				blue,  and alpha components of the fog color.
				Integer values, if  requested,	are  linearly
				mapped	from the internal floating-point rep-
				resentation such that 1.0  returns  the	 most
				positive  representable	 integer  value,  and
				-1.0 returns the most negative	representable
				integer value. The initial value is (0, 0, 0,
				0).  See glFog.

       GL_FOG_DENSITY		params returns one  value,  the	 fog  density
				parameter.  The	 initial  value	 is  1.	  See
				glFog.

       GL_FOG_END		params returns one value, the end factor  for
				the linear fog equation. The initial value is
				1.  See glFog.

       GL_FOG_HINT		params returns one value, a symbolic constant
				indicating the mode of the fog hint. The ini-
				tial value is GL_DONT_CARE.  See glHint.

       GL_FOG_INDEX		params	returns	 one  value,  the  fog	color
				index. The initial value is 0.	See glFog.

       GL_FOG_MODE		params returns one value, a symbolic constant
				indicating which fog  equation	is  selected.
				The initial value is GL_EXP.  See glFog.

       GL_FOG_START		params	returns	 one  value, the start factor
				for the	 linear	 fog  equation.	 The  initial
				value is 0.  See glFog.

       GL_FRONT_FACE		params returns one value, a symbolic constant
				indicating whether clockwise or counterclock-
				wise polygon winding is treated as front-fac-
				ing.  The  initial  value  is  GL_CCW.	  See
				glFrontFace.

       GL_GREEN_BIAS		params returns one value, the green bias fac-
				tor used during pixel transfers. The  initial
				value is 0.

       GL_GREEN_BITS		params returns one value, the number of green
				bitplanes in each color buffer.

       GL_GREEN_SCALE		params returns one  value,  the	 green	scale
				factor	used during pixel transfers. The ini-
				tial value is 1.  See glPixelTransfer.

       GL_HISTOGRAM		params returns a single boolean	 value	indi-
				cating whether histogram is enabled. The ini-
				tial value is GL_FALSE.	 See glHistogram.

       GL_INDEX_ARRAY		params returns a single boolean	 value	indi-
				cating	whether	 the  color  index  array  is
				enabled. The initial value is GL_FALSE.	  See
				glIndexPointer.

       GL_INDEX_ARRAY_STRIDE	params	returns	 one  value,  the byte offset
				between	 consecutive  color  indexes  in  the
				color  index  array.  The initial value is 0.
				See glIndexPointer.

       GL_INDEX_ARRAY_TYPE	params returns one value, the  data  type  of
				indexes in the color index array. The initial
				value is GL_FLOAT.  See glIndexPointer.

       GL_INDEX_BITS		params returns one value, the number of	 bit-
				planes in each color index buffer.

       GL_INDEX_CLEAR_VALUE	params	returns	 one  value,  the color index
				used to clear the color	 index	buffers.  The
				initial value is 0.  See glClearIndex.

       GL_INDEX_LOGIC_OP	params	returns	 a single boolean value indi-
				cating whether a fragment’s index values  are
				merged	into  the framebuffer using a logical
				operation. The	initial	 value	is  GL_FALSE.
				See glLogicOp.

       GL_INDEX_MODE		params	returns	 a single boolean value indi-
				cating whether the GL is in color index	 mode
				(GL_TRUE) or RGBA mode (GL_FALSE).

       GL_INDEX_OFFSET		params returns one value, the offset added to
				color and stencil indices during pixel trans-
				fers.	The   initial	value	is   0.	  See
				glPixelTransfer.

       GL_INDEX_SHIFT		params returns one  value,  the	 amount	 that
				color  and stencil indices are shifted during
				pixel transfers. The initial value is 0.  See
				glPixelTransfer.

       GL_INDEX_WRITEMASK	params	returns	 one value, a mask indicating
				which bitplanes of each	 color	index  buffer
				can be written. The initial value is all 1’s.
				See glIndexMask.

       GL_LIGHTi		params returns a single boolean	 value	indi-
				cating	 whether   the	 specified  light  is
				enabled. The initial value is GL_FALSE.	  See
				glLight and glLightModel.

       GL_LIGHTING		params	returns	 a single boolean value indi-
				cating whether lighting is enabled. The	 ini-
				tial value is GL_FALSE.	 See glLightModel.

       GL_LIGHT_MODEL_AMBIENT	params	returns	 four values: the red, green,
				blue, and alpha	 components  of	 the  ambient
				intensity  of the entire scene.	 Integer val-
				ues, if requested, are linearly	 mapped	 from
				the  internal  floating-point  representation
				such that 1.0 returns the most positive	 rep-
				resentable  integer  value,  and -1.0 returns
				the  most  negative   representable   integer
				value.	The  initial value is (0.2, 0.2, 0.2,
				1.0).  See glLightModel.

       GL_LIGHT_MODEL_COLOR_CONTROL
				params returns single enumerated value	indi-
				cating	whether	 specular reflection calcula-
				tions are separated from normal lighting com-
				putations.	The    initial	  value	   is
				GL_SINGLE_COLOR.

       GL_LIGHT_MODEL_LOCAL_VIEWER
				params returns a single boolean	 value	indi-
				cating	whether	 specular reflection calcula-
				tions treat the viewer as being local to  the
				scene.	The  initial  value is GL_FALSE.  See
				glLightModel.

       GL_LIGHT_MODEL_TWO_SIDE	params returns a single boolean	 value	indi-
				cating whether separate materials are used to
				compute lighting for front-  and  back-facing
				polygons. The initial value is GL_FALSE.  See
				glLightModel.

       GL_LINE_SMOOTH		params returns a single boolean	 value	indi-
				cating	 whether  antialiasing	of  lines  is
				enabled. The initial value is GL_FALSE.	  See
				glLineWidth.

       GL_LINE_SMOOTH_HINT	params returns one value, a symbolic constant
				indicating the mode of the line	 antialiasing
				hint. The initial value is GL_DONT_CARE.  See
				glHint.

       GL_LINE_STIPPLE		params returns a single boolean	 value	indi-
				cating whether stippling of lines is enabled.
				The   initial	value	is   GL_FALSE.	  See
				glLineStipple.

       GL_LINE_STIPPLE_PATTERN	params	returns	 one  value,  the 16-bit line
				stipple pattern. The  initial  value  is  all
				1’s.  See glLineStipple.

       GL_LINE_STIPPLE_REPEAT	params	returns	 one  value, the line stipple
				repeat factor. The initial value is  1.	  See
				glLineStipple.

       GL_LINE_WIDTH		params	returns	 one value, the line width as
				specified with glLineWidth. The initial value
				is 1.

       GL_LINE_WIDTH_GRANULARITY
				params	returns	 one value, the width differ-
				ence between adjacent  supported  widths  for
				antialiased lines.  See glLineWidth.

       GL_LINE_WIDTH_RANGE	params	returns	 two values: the smallest and
				largest	 supported  widths  for	  antialiased
				lines.	See glLineWidth.

       GL_LIST_BASE		params	returns	 one  value,  the base offset
				added to all names  in	arrays	presented  to
				glCallLists.  The  initial  value  is 0.  See
				glListBase.

       GL_LIST_INDEX		params returns one value,  the	name  of  the
				display list currently under construction.  0
				is returned if no display list	is  currently
				under  construction.  The initial value is 0.
				See glNewList.

       GL_LIST_MODE		params returns one value, a symbolic constant
				indicating  the construction mode of the dis-
				play list currently under  construction.  The
				initial value is 0.  See glNewList.

       GL_LOGIC_OP_MODE		params returns one value, a symbolic constant
				indicating the selected logic operation mode.
				The initial value is GL_COPY.  See glLogicOp.

       GL_MAP1_COLOR_4		params returns a single boolean	 value	indi-
				cating	whether	 1D evaluation generates col-
				ors. The  initial  value  is  GL_FALSE.	  See
				glMap1.

       GL_MAP1_GRID_DOMAIN	params	returns	 two values: the endpoints of
				the 1D map’s grid domain. The  initial	value
				is (0, 1).  See glMapGrid.

       GL_MAP1_GRID_SEGMENTS	params	returns one value, the number of par-
				titions in the 1D map’s grid domain. The ini-
				tial value is 1.  See glMapGrid.

       GL_MAP1_INDEX		params	returns	 a single boolean value indi-
				cating whether 1D evaluation generates	color
				indices.  The initial value is GL_FALSE.  See
				glMap1.

       GL_MAP1_NORMAL		params returns a single boolean	 value	indi-
				cating	whether	 1D evaluation generates nor-
				mals. The initial  value  is  GL_FALSE.	  See
				glMap1.

       GL_MAP1_TEXTURE_COORD_1	params	returns	 a single boolean value indi-
				cating whether	1D  evaluation	generates  1D
				texture	 coordinates.  The  initial  value is
				GL_FALSE.  See glMap1.

       GL_MAP1_TEXTURE_COORD_2	params returns a single boolean	 value	indi-
				cating	whether	 1D  evaluation	 generates 2D
				texture coordinates.  The  initial  value  is
				GL_FALSE.  See glMap1.

       GL_MAP1_TEXTURE_COORD_3	params	returns	 a single boolean value indi-
				cating whether	1D  evaluation	generates  3D
				texture	 coordinates.  The  initial  value is
				GL_FALSE.  See glMap1.

       GL_MAP1_TEXTURE_COORD_4	params returns a single boolean	 value	indi-
				cating	whether	 1D  evaluation	 generates 4D
				texture coordinates.  The  initial  value  is
				GL_FALSE.  See glMap1.

       GL_MAP1_VERTEX_3		params	returns	 a single boolean value indi-
				cating whether	1D  evaluation	generates  3D
				vertex	coordinates.  The  initial  value  is
				GL_FALSE.  See glMap1.

       GL_MAP1_VERTEX_4		params returns a single boolean	 value	indi-
				cating	whether	 1D  evaluation	 generates 4D
				vertex	coordinates.  The  initial  value  is
				GL_FALSE.  See glMap1.

       GL_MAP2_COLOR_4		params	returns	 a single boolean value indi-
				cating whether 2D evaluation  generates	 col-
				ors.  The  initial  value  is  GL_FALSE.  See
				glMap2.

       GL_MAP2_GRID_DOMAIN	params returns four values: the endpoints  of
				the  2D	 map’s i and j grid domains. The ini-
				tial value is (0,1; 0,1).  See glMapGrid.

       GL_MAP2_GRID_SEGMENTS	params returns two values: the number of par-
				titions in the 2D map’s i and j grid domains.
				The initial value is (1,1).  See glMapGrid.

       GL_MAP2_INDEX		params returns a single boolean	 value	indi-
				cating	whether 2D evaluation generates color
				indices. The initial value is GL_FALSE.	  See
				glMap2.

       GL_MAP2_NORMAL		params	returns	 a single boolean value indi-
				cating whether 2D evaluation  generates	 nor-
				mals.  The  initial  value  is GL_FALSE.  See
				glMap2.

       GL_MAP2_TEXTURE_COORD_1	params returns a single boolean	 value	indi-
				cating	whether	 2D  evaluation	 generates 1D
				texture coordinates.  The  initial  value  is
				GL_FALSE.  See glMap2.

       GL_MAP2_TEXTURE_COORD_2	params	returns	 a single boolean value indi-
				cating whether	2D  evaluation	generates  2D
				texture	 coordinates.  The  initial  value is
				GL_FALSE.  See glMap2.

       GL_MAP2_TEXTURE_COORD_3	params returns a single boolean	 value	indi-
				cating	whether	 2D  evaluation	 generates 3D
				texture coordinates.  The  initial  value  is
				GL_FALSE.  See glMap2.

       GL_MAP2_TEXTURE_COORD_4	params	returns	 a single boolean value indi-
				cating whether	2D  evaluation	generates  4D
				texture	 coordinates.  The  initial  value is
				GL_FALSE.  See glMap2.

       GL_MAP2_VERTEX_3		params returns a single boolean	 value	indi-
				cating	whether	 2D  evaluation	 generates 3D
				vertex	coordinates.  The  initial  value  is
				GL_FALSE.  See glMap2.

       GL_MAP2_VERTEX_4		params	returns	 a single boolean value indi-
				cating whether	2D  evaluation	generates  4D
				vertex	coordinates.  The  initial  value  is
				GL_FALSE.  See glMap2.

       GL_MAP_COLOR		params returns a single boolean	 value	indi-
				cating	if colors and color indices are to be
				replaced by table lookup during pixel  trans-
				fers.  The  initial  value  is GL_FALSE.  See
				glPixelTransfer.

       GL_MAP_STENCIL		params returns a single boolean	 value	indi-
				cating	if stencil indices are to be replaced
				by table lookup during pixel  transfers.  The
				initial	    value     is    GL_FALSE.	  See
				glPixelTransfer.

       GL_MATRIX_MODE		params returns one value, a symbolic constant
				indicating  which  matrix  stack is currently
				the target of all matrix operations. The ini-
				tial	 value	  is	GL_MODELVIEW.	  See
				glMatrixMode.

       GL_MAX_3D_TEXTURE_SIZE	params returns one value, a rough estimate of
				the  largest  3D texture that the GL can han-
				dle.  If the GL version is  1.2	 or  greater,
				use  GL_PROXY_TEXTURE_3D  to  determine	 if a
				texture is too large.  See glTexImage3D.

       GL_MAX_CLIENT_ATTRIB_STACK_DEPTH
				params returns one value indicating the maxi-
				mum  supported	depth of the client attribute
				stack.	See glPushClientAttrib.

       GL_MAX_ATTRIB_STACK_DEPTH
				params returns one value,  the	maximum	 sup-
				ported	depth  of  the	attribute  stack. The
				value must be at least 16.  See glPushAttrib.

       GL_MAX_CLIP_PLANES	params	returns one value, the maximum number
				of application-defined clipping	 planes.  The
				value must be at least 6.  See glClipPlane.

       GL_MAX_COLOR_MATRIX_STACK_DEPTH
				params	returns	 one  value, the maximum sup-
				ported depth of the color matrix stack.	  The
				value  must be at least 2.  See glPushMatrix.

       GL_MAX_ELEMENTS_INDICES	params returns	one  value,  the  recommended
				maximum	 number of vertex array indices.  See
				glDrawRangeElements.

       GL_MAX_ELEMENTS_VERTICES params returns	one  value,  the  recommended
				maximum number of vertex array vertices.  See
				glDrawRangeElements.

       GL_MAX_EVAL_ORDER	params returns one value, the  maximum	equa-
				tion order supported by 1D and 2D evaluators.
				The value must be at least 8.  See glMap1 and
				glMap2.

       GL_MAX_LIGHTS		params	returns one value, the maximum number
				of lights. The value must be at least 8.  See
				glLight.

       GL_MAX_LIST_NESTING	params	returns one value, the maximum recur-
				sion  depth   allowed	during	 display-list
				traversal.  The	 value	must  be at least 64.
				See glCallList.

       GL_MAX_MODELVIEW_STACK_DEPTH
				params returns one value,  the	maximum	 sup-
				ported	depth  of the modelview matrix stack.
				The  value  must  be  at   least   32.	  See
				glPushMatrix.

       GL_MAX_NAME_STACK_DEPTH	params	returns	 one  value, the maximum sup-
				ported depth of the selection name stack. The
				value must be at least 64.  See glPushName.

       GL_MAX_PIXEL_MAP_TABLE	params	returns	 one  value, the maximum sup-
				ported size of	a  glPixelMap  lookup  table.
				The   value   must   be	 at  least  32.	  See
				glPixelMap.

       GL_MAX_PROJECTION_STACK_DEPTH
				params returns one value,  the	maximum	 sup-
				ported	depth of the projection matrix stack.
				The  value  must  be   at   least   2.	  See
				glPushMatrix.

       GL_MAX_TEXTURE_SIZE	params	returns one value.  The value gives a
				rough estimate of the  largest	texture	 that
				the  GL can handle.  If the GL version is 1.1
				or  greater,   use   GL_PROXY_TEXTURE_1D   or
				GL_PROXY_TEXTURE_2D to determine if a texture
				is   too   large.    See   glTexImage1D	  and
				glTexImage2D.

       GL_MAX_TEXTURE_STACK_DEPTH
				params	returns	 one  value, the maximum sup-
				ported depth of the texture matrix stack. The
				value  must be at least 2.  See glPushMatrix.

       GL_MAX_TEXTURE_UNITS_ARB params returns a single value indicating  the
				number	of texture units supported. The value
				must be at least 1.  See  glActiveTextureARB.

       GL_MAX_VIEWPORT_DIMS	params	returns	 two values: the maximum sup-
				ported width  and  height  of  the  viewport.
				These  must be at least as large as the visi-
				ble dimensions of the display being  rendered
				to.  See glViewport.

       GL_MINMAX		params	returns	 a single boolean value indi-
				cating whether pixel minmax values  are	 com-
				puted.	 The  initial value is GL_FALSE.  See
				glMinmax.

       GL_MODELVIEW_MATRIX	params returns sixteen values: the  modelview
				matrix	on  the	 top  of the modelview matrix
				stack. Initially this matrix is the  identity
				matrix. See glPushMatrix.

       GL_MODELVIEW_STACK_DEPTH params	returns	 one  value,  the  number  of
				matrices on the modelview matrix stack.	  The
				initial value is 1.  See glPushMatrix.

       GL_NAME_STACK_DEPTH	params returns one value, the number of names
				on the	selection  name	 stack.	 The  initial
				value is 0.  See glPushName.

       GL_NORMAL_ARRAY		params	returns a single boolean value, indi-
				cating whether the normal array	 is  enabled.
				The   initial	value	is   GL_FALSE.	  See
				glNormalPointer.

       GL_NORMAL_ARRAY_STRIDE	params returns one  value,  the	 byte  offset
				between	 consecutive  normals  in  the normal
				array.	The  initial   value   is   0.	  See
				glNormalPointer.

       GL_NORMAL_ARRAY_TYPE	params	returns	 one  value, the data type of
				each coordinate in the normal array. The ini-
				tial value is GL_FLOAT.	 See glNormalPointer.

       GL_NORMALIZE		params returns a single boolean	 value	indi-
				cating	 whether  normals  are	automatically
				scaled to unit length after  they  have	 been
				transformed  to	 eye coordinates. The initial
				value is GL_FALSE.  See glNormal.

       GL_PACK_ALIGNMENT	params returns one value, the byte  alignment
				used  for  writing  pixel data to memory. The
				initial value is 4.  See glPixelStore.

       GL_PACK_IMAGE_HEIGHT	params returns one value,  the	image  height
				used  for  writing pixel data to memory.  The
				initial value is 0.  See glPixelStore.

       GL_PACK_LSB_FIRST	params returns a single boolean	 value	indi-
				cating	whether single-bit pixels being writ-
				ten to memory are written first to the	least
				significant  bit  of  each unsigned byte. The
				initial value is GL_FALSE.  See glPixelStore.

       GL_PACK_ROW_LENGTH	params returns one value, the row length used
				for writing pixel data to memory. The initial
				value is 0.  See glPixelStore.

       GL_PACK_SKIP_IMAGES	params returns one value, the number of pixel
				images skipped	before	the  first  pixel  is
				written	 into memory. The initial value is 0.
				See glPixelStore.

       GL_PACK_SKIP_PIXELS	params returns one value, the number of pixel
				locations  skipped  before the first pixel is
				written into memory. The initial value is  0.
				See glPixelStore.

       GL_PACK_SKIP_ROWS	params	returns one value, the number of rows
				of pixel locations skipped before  the	first
				pixel  is  written  into  memory. The initial
				value is 0.  See glPixelStore.

       GL_PACK_SWAP_BYTES	params returns a single boolean	 value	indi-
				cating	whether	 the  bytes  of	 two-byte and
				four-byte pixel indices	 and  components  are
				swapped	 before	 being written to memory. The
				initial value is GL_FALSE.  See glPixelStore.

       GL_PERSPECTIVE_CORRECTION_HINT
				params returns one value, a symbolic constant
				indicating the mode of the  perspective	 cor-
				rection	   hint.   The	 initial   value   is
				GL_DONT_CARE.  See glHint.

       GL_PIXEL_MAP_A_TO_A_SIZE params returns one value,  the	size  of  the
				alpha-to-alpha	pixel translation table.  The
				initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_B_TO_B_SIZE params returns one value,  the	size  of  the
				blue-to-blue  pixel  translation  table.  The
				initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_G_TO_G_SIZE params returns one value,  the	size  of  the
				green-to-green	pixel translation table.  The
				initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_A_SIZE params returns one value,  the	size  of  the
				index-to-alpha	pixel translation table.  The
				initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_B_SIZE params returns one value,  the	size  of  the
				index-to-blue  pixel  translation table.  The
				initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_G_SIZE params returns one value,  the	size  of  the
				index-to-green	pixel translation table.  The
				initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_I_SIZE params returns one value,  the	size  of  the
				index-to-index	pixel translation table.  The
				initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_I_TO_R_SIZE params returns one value,  the	size  of  the
				index-to-red  pixel  translation  table.  The
				initial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_R_TO_R_SIZE params returns one value,  the	size  of  the
				red-to-red pixel translation table.  The ini-
				tial value is 1.  See glPixelMap.

       GL_PIXEL_MAP_S_TO_S_SIZE params returns one value,  the	size  of  the
				stencil-to-stencil  pixel  translation table.
				The initial value is 1.	 See glPixelMap.

       GL_POINT_SIZE		params returns one value, the point  size  as
				specified  by  glPointSize. The initial value
				is 1.

       GL_POINT_SIZE_GRANULARITY
				params returns one value, the size difference
				between	   adjacent   supported	  sizes	  for
				antialiased points.  See glPointSize.

       GL_POINT_SIZE_RANGE	params returns two values: the	smallest  and
				largest	  supported   sizes  for  antialiased
				points. The smallest size must be at most  1,
				and the largest size must be at least 1.  See
				glPointSize.

       GL_POINT_SMOOTH		params returns a single boolean	 value	indi-
				cating	whether	 antialiasing  of  points  is
				enabled. The initial value is GL_FALSE.	  See
				glPointSize.

       GL_POINT_SMOOTH_HINT	params returns one value, a symbolic constant
				indicating the mode of the point antialiasing
				hint. The initial value is GL_DONT_CARE.  See
				glHint.

       GL_POLYGON_MODE		params returns two values: symbolic constants
				indicating whether front-facing and back-fac-
				ing polygons are rasterized as points, lines,
				or  filled  polygons.  The  initial  value is
				GL_FILL.  See glPolygonMode.

       GL_POLYGON_OFFSET_FACTOR params returns one value, the scaling  factor
				used to determine the variable offset that is
				added to the depth  value  of  each  fragment
				generated  when	 a polygon is rasterized. The
				initial value is 0.  See glPolygonOffset.

       GL_POLYGON_OFFSET_UNITS	params returns one value.  This value is mul-
				tiplied	 by  an implementation-specific value
				and then added to the  depth  value  of	 each
				fragment  generated when a polygon is raster-
				ized.  The   initial   value   is   0.	  See
				glPolygonOffset.

       GL_POLYGON_OFFSET_FILL	params	returns	 a single boolean value indi-
				cating whether polygon offset is enabled  for
				polygons  in  fill mode. The initial value is
				GL_FALSE.  See glPolygonOffset.

       GL_POLYGON_OFFSET_LINE	params returns a single boolean	 value	indi-
				cating	whether polygon offset is enabled for
				polygons in line mode. The initial  value  is
				GL_FALSE.  See glPolygonOffset.

       GL_POLYGON_OFFSET_POINT	params	returns	 a single boolean value indi-
				cating whether polygon offset is enabled  for
				polygons  in point mode. The initial value is
				GL_FALSE.  See glPolygonOffset.

       GL_POLYGON_SMOOTH	params returns a single boolean	 value	indi-
				cating	whether	 antialiasing  of polygons is
				enabled. The initial value is GL_FALSE.	  See
				glPolygonMode.

       GL_POLYGON_SMOOTH_HINT	params returns one value, a symbolic constant
				indicating the mode of the polygon antialias-
				ing  hint. The initial value is GL_DONT_CARE.
				See glHint.

       GL_POLYGON_STIPPLE	params returns a single boolean	 value	indi-
				cating	whether polygon stippling is enabled.
				The   initial	value	is   GL_FALSE.	  See
				glPolygonStipple.

       GL_POST_COLOR_MATRIX_COLOR_TABLE
				params	returns	 a single boolean value indi-
				cating whether post color matrix  transforma-
				tion  lookup is enabled. The initial value is
				GL_FALSE.  See glColorTable.

       GL_POST_COLOR_MATRIX_RED_BIAS
				params returns one value, the red bias factor
				applied	 to RGBA fragments after color matrix
				transformations. The initial value is 0.  See
				glPixelTransfer.

       GL_POST_COLOR_MATRIX_GREEN_BIAS
				params returns one value, the green bias fac-
				tor applied to	RGBA  fragments	 after	color
				matrix	transformations. The initial value is
				0.  See glPixelTransfer

       GL_POST_COLOR_MATRIX_BLUE_BIAS
				params returns one value, the blue bias	 fac-
				tor  applied  to  RGBA	fragments after color
				matrix transformations. The initial value  is
				0.  See glPixelTransfer.

       GL_POST_COLOR_MATRIX_ALPHA_BIAS
				params returns one value, the alpha bias fac-
				tor applied to	RGBA  fragments	 after	color
				matrix	transformations. The initial value is
				0.  See glPixelTransfer.

       GL_POST_COLOR_MATRIX_RED_SCALE
				params returns one value, the red scale	 fac-
				tor  applied  to  RGBA	fragments after color
				matrix transformations. The initial value  is
				1.  See glPixelTransfer.

       GL_POST_COLOR_MATRIX_GREEN_SCALE
				params	returns	 one  value,  the green scale
				factor applied to RGBA fragments after	color
				matrix	transformations. The initial value is
				1.  See glPixelTransfer.

       GL_POST_COLOR_MATRIX_BLUE_SCALE
				params returns one value, the blue scale fac-
				tor  applied  to  RGBA	fragments after color
				matrix transformations. The initial value  is
				1.  See glPixelTransfer.

       GL_POST_COLOR_MATRIX_ALPHA_SCALE
				params	returns	 one  value,  the alpha scale
				factor applied to RGBA fragments after	color
				matrix	transformations. The initial value is
				1.  See glPixelTransfer.

       GL_POST_CONVOLUTION_COLOR_TABLE
				params returns a single boolean	 value	indi-
				cating	whether	 post  convolution  lookup is
				enabled. The initial value is GL_FALSE.	  See
				glColorTable.

       GL_POST_CONVOLUTION_RED_BIAS
				params returns one value, the red bias factor
				applied to RGBA fragments after	 convolution.
				The initial value is 0.	 See glPixelTransfer.

       GL_POST_CONVOLUTION_GREEN_BIAS
				params returns one value, the green bias fac-
				tor  applied to RGBA fragments after convolu-
				tion.  The   initial   value   is   0.	  See
				glPixelTransfer.

       GL_POST_CONVOLUTION_BLUE_BIAS
				params	returns one value, the blue bias fac-
				tor applied to RGBA fragments after  convolu-
				tion.	The   initial	value	is   0.	  See
				glPixelTransfer.

       GL_POST_CONVOLUTION_ALPHA_BIAS
				params returns one value, the alpha bias fac-
				tor  applied to RGBA fragments after convolu-
				tion.  The   initial   value   is   0.	  See
				glPixelTransfer.

       GL_POST_CONVOLUTION_RED_SCALE
				params	returns one value, the red scale fac-
				tor applied to RGBA fragments after  convolu-
				tion.	The   initial	value	is   1.	  See
				glPixelTransfer.

       GL_POST_CONVOLUTION_GREEN_SCALE
				params returns one  value,  the	 green	scale
				factor applied to RGBA fragments after convo-
				lution.	 The  initial  value   is   1.	  See
				glPixelTransfer.

       GL_POST_CONVOLUTION_BLUE_SCALE
				params returns one value, the blue scale fac-
				tor applied to RGBA fragments after  convolu-
				tion.	The   initial	value	is   1.	  See
				glPixelTransfer.

       GL_POST_CONVOLUTION_ALPHA_SCALE
				params returns one  value,  the	 alpha	scale
				factor applied to RGBA fragments after convo-
				lution.	 The  initial  value   is   1.	  See
				glPixelTransfer.

       GL_PROJECTION_MATRIX	params returns sixteen values: the projection
				matrix on the top of  the  projection  matrix
				stack.	Initially this matrix is the identity
				matrix.	 See glPushMatrix.

       GL_PROJECTION_STACK_DEPTH
				params	returns	 one  value,  the  number  of
				matrices on the projection matrix stack.  The
				initial value is 1.  See glPushMatrix.

       GL_READ_BUFFER		params returns one value, a symbolic constant
				indicating which color buffer is selected for
				reading. The  initial  value  is  GL_BACK  if
				there  is  a  back  buffer,  otherwise	it is
				GL_FRONT.  See glReadPixels and glAccum.

       GL_RED_BIAS		params returns one value, the red bias factor
				used  during  pixel  transfers.	 The  initial
				value is 0.

       GL_RED_BITS		params returns one value, the number  of  red
				bitplanes in each color buffer.

       GL_RED_SCALE		params	returns one value, the red scale fac-
				tor used during pixel transfers. The  initial
				value is 1.  See glPixelTransfer.

       GL_RENDER_MODE		params returns one value, a symbolic constant
				indicating  whether  the  GL  is  in  render,
				select,	 or  feedback mode. The initial value
				is GL_RENDER.  See glRenderMode.

       GL_RESCALE_NORMAL	params returns single boolean value  indicat-
				ing whether normal rescaling is enabled.  See
				glEnable.

       GL_RGBA_MODE		params returns a single boolean	 value	indi-
				cating	whether the GL is in RGBA mode (true)
				or color index mode (false).  See glColor.

       GL_SCISSOR_BOX		params returns four values: the x and y	 win-
				dow  coordinates of the scissor box, followed
				by its width and height.  Initially the x and
				y window coordinates are both 0 and the width
				and height are set to the size of the window.
				See glScissor.

       GL_SCISSOR_TEST		params	returns	 a single boolean value indi-
				cating whether	scissoring  is	enabled.  The
				initial value is GL_FALSE.  See glScissor.

       GL_SELECTION_BUFFER_SIZE params	return	one  value,  the  size of the
				selection buffer.  See glSelectBuffer.

       GL_SEPARABLE_2D		params returns a single boolean	 value	indi-
				cating	whether	 2D  separable convolution is
				enabled. The initial value is GL_FALSE.	  See
				glSeparableFilter2D.

       GL_SHADE_MODEL		params returns one value, a symbolic constant
				indicating whether the shading mode  is	 flat
				or  smooth.  The  initial value is GL_SMOOTH.
				See glShadeModel.

       GL_SMOOTH_LINE_WIDTH_RANGE
				params returns two values, the	smallest  and
				largest	  supported  widths  for  antialiased
				lines.	See glLineWidth.

       GL_SMOOTH_LINE_WIDTH_GRANULARITY
				params returns one value, the granularity  of
				widths	  for	 antialiased	lines.	  See
				glLineWidth.

       GL_SMOOTH_POINT_SIZE_RANGE
				params returns two values, the	smallest  and
				largest	  supported  widths  for  antialiased
				points.	 See glPointSize.

       GL_SMOOTH_POINT_SIZE_GRANULARITY
				params returns one value, the granularity  of
				sizes	 for	antialiased    points.	  See
				glPointSize.

       GL_STENCIL_BITS		params returns one value, the number of	 bit-
				planes in the stencil buffer.

       GL_STENCIL_CLEAR_VALUE	params	returns one value, the index to which
				the stencil bitplanes are cleared.  The	 ini-
				tial value is 0.  See glClearStencil.

       GL_STENCIL_FAIL		params returns one value, a symbolic constant
				indicating what	 action	 is  taken  when  the
				stencil	 test  fails.  The  initial  value is
				GL_KEEP.  See glStencilOp.

       GL_STENCIL_FUNC		params returns one value, a symbolic constant
				indicating  what  function is used to compare
				the stencil reference value with the  stencil
				buffer value. The initial value is GL_ALWAYS.
				See glStencilFunc.

       GL_STENCIL_PASS_DEPTH_FAIL
				params returns one value, a symbolic constant
				indicating  what  action  is  taken  when the
				stencil	 test  passes,	but  the  depth	 test
				fails.	The  initial  value  is GL_KEEP.  See
				glStencilOp.

       GL_STENCIL_PASS_DEPTH_PASS
				params returns one value, a symbolic constant
				indicating  what  action  is  taken  when the
				stencil	 test  passes  and  the	 depth	 test
				passes.	 The  initial  value is GL_KEEP.  See
				glStencilOp.

       GL_STENCIL_REF		params returns one value, the reference value
				that  is  compared  with  the contents of the
				stencil buffer. The initial value is 0.	  See
				glStencilFunc.

       GL_STENCIL_TEST		params	returns	 a single boolean value indi-
				cating whether stencil testing	of  fragments
				is  enabled.  The  initial value is GL_FALSE.
				See glStencilFunc and glStencilOp.

       GL_STENCIL_VALUE_MASK	params returns one value, the  mask  that  is
				used to mask both the stencil reference value
				and the stencil buffer value before they  are
				compared.  The initial value is all 1’s.  See
				glStencilFunc.

       GL_STENCIL_WRITEMASK	params returns one value, the mask that	 con-
				trols  writing	of the stencil bitplanes. The
				initial value is all 1’s. See  glStencilMask.

       GL_STEREO		params	returns	 a single boolean value indi-
				cating	whether	 stereo	 buffers  (left	  and
				right) are supported.

       GL_SUBPIXEL_BITS		params	returns one value, an estimate of the
				number of bits of  subpixel  resolution	 that
				are  used  to position rasterized geometry in
				window coordinates. The initial value
				is 4.

       GL_TEXTURE_1D		params returns a single boolean	 value	indi-
				cating whether 1D texture mapping is enabled.
				The   initial	value	is   GL_FALSE.	  See
				glTexImage1D.

       GL_TEXTURE_BINDING_1D	params	returns	 a  single value, the name of
				the texture currently  bound  to  the  target
				GL_TEXTURE_1D.	The  initial value is 0.  See
				glBindTexture.

       GL_TEXTURE_2D		params returns a single boolean	 value	indi-
				cating whether 2D texture mapping is enabled.
				The   initial	value	is   GL_FALSE.	  See
				glTexImage2D.

       GL_TEXTURE_BINDING_2D	params	returns	 a  single value, the name of
				the texture currently  bound  to  the  target
				GL_TEXTURE_2D.	The  initial value is 0.  See
				glBindTexture.

       GL_TEXTURE_3D		params returns a single boolean	 value	indi-
				cating whether 3D texture mapping is enabled.
				The   initial	value	is   GL_FALSE.	  See
				glTexImage3D.

       GL_TEXTURE_BINDING_3D	params	returns	 a  single value, the name of
				the texture currently  bound  to  the  target
				GL_TEXTURE_3D.	The  initial value is 0.  See
				glBindTexture.

       GL_TEXTURE_COORD_ARRAY	params returns a single boolean	 value	indi-
				cating	whether	 the texture coordinate array
				is enabled. The initial	 value	is  GL_FALSE.
				See glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_SIZE
				params returns one value, the number of coor-
				dinates per element in the texture coordinate
				array.	 The   initial	 value	 is  4.	  See
				glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_STRIDE
				params returns one  value,  the	 byte  offset
				between	 consecutive  elements in the texture
				coordinate array. The  initial	value  is  0.
				See glTexCoordPointer.

       GL_TEXTURE_COORD_ARRAY_TYPE
				params	returns	 one  value, the data type of
				the coordinates	 in  the  texture  coordinate
				array.	The  initial  value is GL_FLOAT.  See
				glTexCoordPointer.

       GL_TEXTURE_GEN_Q		params returns a single boolean	 value	indi-
				cating	whether automatic generation of the q
				texture coordinate is  enabled.	 The  initial
				value is GL_FALSE.  See glTexGen.

       GL_TEXTURE_GEN_R		params	returns	 a single boolean value indi-
				cating whether automatic generation of the  r
				texture	 coordinate  is	 enabled. The initial
				value is GL_FALSE.  See glTexGen.

       GL_TEXTURE_GEN_S		params returns a single boolean	 value	indi-
				cating	whether automatic generation of the S
				texture coordinate is  enabled.	 The  initial
				value is GL_FALSE.  See glTexGen.

       GL_TEXTURE_GEN_T		params	returns	 a single boolean value indi-
				cating whether automatic generation of the  T
				texture	 coordinate  is	 enabled. The initial
				value is GL_FALSE.  See glTexGen.

       GL_TEXTURE_MATRIX	params returns sixteen	values:	 the  texture
				matrix	on  the	 top  of  the  texture matrix
				stack. Initially this matrix is the  identity
				matrix.	 See glPushMatrix.

       GL_TEXTURE_STACK_DEPTH	params	returns	 one  value,  the  number  of
				matrices on the texture	 matrix	 stack.	  The
				initial value is 1.  See glPushMatrix.

       GL_UNPACK_ALIGNMENT	params	returns one value, the byte alignment
				used for reading pixel data from memory.  The
				initial value is 4.  See glPixelStore.

       GL_UNPACK_IMAGE_HEIGHT	params	returns	 one  value, the image height
				used for reading pixel data from memory.  The
				initial is 0.  See glPixelStore.

       GL_UNPACK_LSB_FIRST	params	returns	 a single boolean value indi-
				cating whether single-bit pixels  being	 read
				from  memory  are  read	 first from the least
				significant bit of each	 unsigned  byte.  The
				initial value is GL_FALSE.  See glPixelStore.

       GL_UNPACK_ROW_LENGTH	params returns one value, the row length used
				for  reading pixel data from memory. The ini-
				tial value is 0.  See glPixelStore.

       GL_UNPACK_SKIP_IMAGES	params returns one value, the number of pixel
				images skipped before the first pixel is read
				from memory. The initial  value	 is  0.	  See
				glPixelStore.

       GL_UNPACK_SKIP_PIXELS	params returns one value, the number of pixel
				locations skipped before the first  pixel  is
				read  from  memory.  The  initial value is 0.
				See glPixelStore.

       GL_UNPACK_SKIP_ROWS	params returns one value, the number of	 rows
				of  pixel  locations skipped before the first
				pixel is read from memory. The initial	value
				is 0.  See glPixelStore.

       GL_UNPACK_SWAP_BYTES	params	returns	 a single boolean value indi-
				cating whether	the  bytes  of	two-byte  and
				four-byte  pixel  indices  and components are
				swapped after being  read  from	 memory.  The
				initial value is GL_FALSE.  See glPixelStore.

       GL_VERTEX_ARRAY		params returns a single boolean	 value	indi-
				cating	whether	 the vertex array is enabled.
				The   initial	value	is   GL_FALSE.	  See
				glVertexPointer.

       GL_VERTEX_ARRAY_SIZE	params returns one value, the number of coor-
				dinates per vertex in the vertex  array.  The
				initial value is 4.  See glVertexPointer.

       GL_VERTEX_ARRAY_STRIDE	params	returns	 one  value,  the byte offset
				between consecutive vertices  in  the  vertex
				array.	 The   initial	 value	 is  0.	  See
				glVertexPointer.

       GL_VERTEX_ARRAY_TYPE	params returns one value, the  data  type  of
				each coordinate in the vertex array. The ini-
				tial value is GL_FLOAT.	 See glVertexPointer.

       GL_VIEWPORT		params	returns four values: the x and y win-
				dow coordinates of the viewport, followed  by
				its  width and height.	Initially the x and y
				window coordinates are both set to 0, and the
				width  and  height  are	 set to the width and
				height of the window into which the  GL	 will
				do its rendering.  See glViewport.

       GL_ZOOM_X		params	returns	 one  value, the x pixel zoom
				factor.	 The  initial  value   is   1.	  See
				glPixelZoom.

       GL_ZOOM_Y		params	returns	 one  value, the y pixel zoom
				factor.	 The  initial  value   is   1.	  See
				glPixelZoom.

       Many  of	 the boolean parameters can also be queried more easily using
       glIsEnabled.

NOTES
       GL_COLOR_LOGIC_OP,	 GL_COLOR_ARRAY,	 GL_COLOR_ARRAY_SIZE,
       GL_COLOR_ARRAY_STRIDE,	  GL_COLOR_ARRAY_TYPE,	  GL_EDGE_FLAG_ARRAY,
       GL_EDGE_FLAG_ARRAY_STRIDE,   GL_INDEX_ARRAY,    GL_INDEX_ARRAY_STRIDE,
       GL_INDEX_ARRAY_TYPE,	   GL_INDEX_LOGIC_OP,	     GL_NORMAL_ARRAY,
       GL_NORMAL_ARRAY_STRIDE, GL_NORMAL_ARRAY_TYPE, GL_POLYGON_OFFSET_UNITS,
       GL_POLYGON_OFFSET_FACTOR,		      GL_POLYGON_OFFSET_FILL,
       GL_POLYGON_OFFSET_LINE,			     GL_POLYGON_OFFSET_POINT,
       GL_TEXTURE_COORD_ARRAY,			 GL_TEXTURE_COORD_ARRAY_SIZE,
       GL_TEXTURE_COORD_ARRAY_STRIDE,		 GL_TEXTURE_COORD_ARRAY_TYPE,
       GL_VERTEX_ARRAY,	  GL_VERTEX_ARRAY_SIZE,	 GL_VERTEX_ARRAY_STRIDE,  and
       GL_VERTEX_ARRAY_TYPE are available only if the GL version  is  1.1  or
       greater.

       GL_ALIASED_POINT_SIZE_RANGE,	   GL_ALIASED_POINT_SIZE_GRANULARITY,
       GL_FEEDBACK_BUFFER_SIZE,			     GL_FEEDBACK_BUFFER_TYPE,
       GL_LIGHT_MODEL_AMBIENT,			GL_LIGHT_MODEL_COLOR_CONTROL,
       GL_MAX_3D_TEXTURE_SIZE,			     GL_MAX_ELEMENTS_INDICES,
       GL_MAX_ELEMENTS_VERTICES,  GL_PACK_IMAGE_HEIGHT,	 GL_PACK_SKIP_IMAGES,
       GL_RESCALE_NORMAL,			    GL_SELECTION_BUFFER_SIZE,
       GL_SMOOTH_LINE_WIDTH_GRANULARITY,	  GL_SMOOTH_LINE_WIDTH_RANGE,
       GL_SMOOTH_POINT_SIZE_GRANULARITY,	  GL_SMOOTH_POINT_SIZE_RANGE,
       GL_TEXTURE_3D,	GL_TEXTURE_BINDING_3D,	 GL_UNPACK_IMAGE_HEIGHT,  and
       GL_UNPACK_SKIP_IMAGES are available only if the GL version is  1.2  or
       greater.

       GL_LINE_WIDTH_GRANULARITY was deprecated in GL version 1.2.  Its func-
       tionality was replaced by GL_SMOOTH_LINE_WIDTH_GRANULARITY.

       GL_LINE_WIDTH_RANGE was deprecated in GL version 1.2.  Its functional-
       ity was replaced by GL_SMOOTH_LINE_WIDTH_RANGE.

       GL_POINT_SIZE_GRANULARITY was deprecated in GL version 1.2.  Its func-
       tionality was replaced by GL_SMOOTH_POINT_SIZE_GRANULARITY.

       GL_POINT_SIZE_RANGE was deprecated in GL version 1.2.  Its functional-
       ity was replaced by GL_SMOOTH_POINT_SIZE_RANGE.

       GL_BLEND_COLOR,		 GL_BLEND_EQUATION,	     GL_COLOR_MATRIX,
       GL_COLOR_MATRIX_STACK_DEPTH,    GL_COLOR_TABLE,	   GL_CONVOLUTION_1D,
       GL_CONVOLUTION_2D,    GL_HISTOGRAM,   GL_MAX_COLOR_MATRIX_STACK_DEPTH,
       GL_MINMAX,			    GL_POST_COLOR_MATRIX_COLOR_TABLE,
       GL_POST_COLOR_MATRIX_RED_BIAS,	     GL_POST_COLOR_MATRIX_GREEN_BIAS,
       GL_POST_COLOR_MATRIX_BLUE_BIAS,	     GL_POST_COLOR_MATRIX_ALPHA_BIAS,
       GL_POST_COLOR_MATRIX_RED_SCALE,	    GL_POST_COLOR_MATRIX_GREEN_SCALE,
       GL_POST_COLOR_MATRIX_BLUE_SCALE,	    GL_POST_COLOR_MATRIX_ALPHA_SCALE,
       GL_POST_CONVOLUTION_COLOR_TABLE,		GL_POST_CONVOLUTION_RED_BIAS,
       GL_POST_CONVOLUTION_GREEN_BIAS,	       GL_POST_CONVOLUTION_BLUE_BIAS,
       GL_POST_CONVOLUTION_ALPHA_BIAS,	       GL_POST_CONVOLUTION_RED_SCALE,
       GL_POST_CONVOLUTION_GREEN_SCALE,	      GL_POST_CONVOLUTION_BLUE_SCALE,
       GL_POST_CONVOLUTION_ALPHA_SCALE,	 and  GL_SEPARABLE_2D  are  available
       only if GL_ARB_imaging is returned from glGet  when  called  with  the
       argument GL_EXTENSIONS.

       GL_ACTIVE_TEXTURE_ARB,	     GL_CLIENT_ACTIVE_TEXTURE_ARB,	  and
       GL_MAX_TEXTURE_UNITS_ARB are available only if GL_ARB_multitexture  is
       returned from glGet when called with the argument GL_EXTENSIONS.

       When  the  GL_ARB_multitexture  extension  is supported, the following
       parameters return the associated value for the  active  texture	unit:
       GL_CURRENT_RASTER_TEXTURE_COORDS,		       GL_TEXTURE_1D,
       GL_TEXTURE_BINDING_1D,	   GL_TEXTURE_2D,      GL_TEXTURE_BINDING_2D,
       GL_TEXTURE_3D,	      GL_TEXTURE_BINDING_3D,	    GL_TEXTURE_GEN_S,
       GL_TEXTURE_GEN_T,	 GL_TEXTURE_GEN_R,	    GL_TEXTURE_GEN_Q,
       GL_TEXTURE_MATRIX,  and GL_TEXTURE_STACK_DEPTH.	Likewise, the follow-
       ing parameters return the  associated  value  for  the  active  client
       texture	 unit:	GL_TEXTURE_COORD_ARRAY,	 GL_TEXTURE_COORD_ARRAY_SIZE,
       GL_TEXTURE_COORD_ARRAY_STRIDE, GL_TEXTURE_COORD_ARRAY_TYPE.

ERRORS
       GL_INVALID_ENUM is generated if pname is not an accepted value.

       GL_INVALID_OPERATION is generated if glGet  is  executed	 between  the
       execution of glBegin and the corresponding execution of glEnd.


SEE ALSO
       glGetClipPlane(3G), glGetColorTable(3G), glGetColorTableParameter(3G),
       glGetConvolutionFilter(3G),	       glGetConvolutionParameter(3G),
       glGetError(3G),	  glGetHistogram(3G),	 glGetHistogramParameter(3G),
       glGetLight(3G),	glGetMap(3G),	glGetMaterial(3G),   glGetMinmax(3G),
       glGetMinmaxParameter(3G),     glGetPixelMap(3G),	   glGetPointerv(3G),
       glGetPolygonStipple(3G),	 glGetSeparableFilter(3G),   glGetString(3G),
       glGetTexEnv(3G),		 glGetTexGen(3G),	   glGetTexImage(3G),
       glGetTexLevelParameter(3G), glGetTexParameter(3G), glIsEnabled(3G)



								    GLGET(3G)