glColorMaterial

TriggerTek Logo
abcdefghijklmnopqrstuvwxyz_
GLCOLORMATERIAL(3G)					  GLCOLORMATERIAL(3G)



NAME
       glColorMaterial - cause a material color to track the current color


C SPECIFICATION
       void glColorMaterial( GLenum face,
			     GLenum mode )


PARAMETERS
       face  Specifies	whether	 front, back, or both front and back material
	     parameters should track the current color.	 Accepted values  are
	     GL_FRONT,	GL_BACK, and GL_FRONT_AND_BACK.	 The initial value is
	     GL_FRONT_AND_BACK.

       mode  Specifies which of several material parameters track the current
	     color.  Accepted values are GL_EMISSION, GL_AMBIENT, GL_DIFFUSE,
	     GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE.  The initial  value  is
	     GL_AMBIENT_AND_DIFFUSE.

DESCRIPTION
       glColorMaterial	specifies which material parameters track the current
       color.  When GL_COLOR_MATERIAL is enabled, the material	parameter  or
       parameters  specified  by mode, of the material or materials specified
       by face, track the current color at all times.

       To enable and disable GL_COLOR_MATERIAL, call glEnable  and  glDisable
       with  argument GL_COLOR_MATERIAL.  GL_COLOR_MATERIAL is initially dis-
       abled.

NOTES
       glColorMaterial makes it possible  to  change  a	 subset	 of  material
       parameters  for	each  vertex  using only the glColor command, without
       calling glMaterial.  If only such a subset  of  parameters  is  to  be
       specified  for  each  vertex, calling glColorMaterial is preferable to
       calling glMaterial.

       Call glColorMaterial before enabling GL_COLOR_MATERIAL.

       Calling glDrawElements, glDrawArrays, or glDrawRangeElements may leave
       the  current  color  indeterminate, if the color array is enabled.  If
       glColorMaterial is enabled while the current color  is  indeterminate,
       the  lighting  material state specified by face and mode is also inde-
       terminate.

       If the GL version is 1.1 or greater, and GL_COLOR_MATERIAL is enabled,
       evaluated  color values affect the results of the lighting equation as
       if the current color were being modified, but no change is made to the
       tracking lighting parameter of the current color.

ERRORS
       GL_INVALID_ENUM is generated if face or mode is not an accepted value.

       GL_INVALID_OPERATION  is	 generated  if	glColorMaterial	 is  executed
       between	the  execution	of glBegin and the corresponding execution of
       glEnd.

ASSOCIATED GETS
       glIsEnabled with argument GL_COLOR_MATERIAL
       glGet with argument GL_COLOR_MATERIAL_PARAMETER
       glGet with argument GL_COLOR_MATERIAL_FACE

SEE ALSO
       glColor(3G), glColorPointer(3G), glDrawArrays(3G), glDrawElements(3G),
       glDrawRangeElements(3G),	 glEnable(3G), glLight(3G), glLightModel(3G),
       glMaterial(3G)



							  GLCOLORMATERIAL(3G)