glClientActiveTextureARB

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GLCLIENTACTIVETEXTUREARB(3G)			 GLCLIENTACTIVETEXTUREARB(3G)



NAME
       glClientActiveTextureARB - select active texture unit


C SPECIFICATION
       void glClientActiveTextureARB( GLenum texture )


PARAMETERS
       texture	Specifies  which  texture  unit to make active. The number of
		texture units is implementation dependent,  but	 must  be  at
		least two. texture must be one of GL_TEXTUREi_ARB where 0 ≤ i
		< GL_MAX_TEXTURE_UNITS_ARB, which is an implementation-depen-
		dent value.  The initial value is GL_TEXTURE0_ARB.

DESCRIPTION
       glClientActiveTextureARB selects the vertex array client state parame-
       ters to be modified by glTexCoordPointer, and enabled or disabled with
       glEnableClientState or glDisableClientState, respectively, when called
       with a parameter of GL_TEXTURE_COORD_ARRAY.

NOTES
       glClientActiveTextureARB is supported only if  GL_ARB_multitexture  is
       included	 in  the  string returned by glGetString when called with the
       argument GL_EXTENSIONS.

       glClientActiveTextureARB	 sets  GL_CLIENT_ACTIVE_TEXTURE_ARB  to	  the
       active texture unit.

ERRORS
       GL_INVALID_ENUM is generated if texture is not one of GL_TEXTUREi_ARB,
       where 0 ≤ i < GL_MAX_TEXTURE_UNITS_ARB.

SEE ALSO
       glActiveTextureARB(3G),			    glDisableClientState(3G),
       glEnableClientState(3G), glMultiTexCoordARB(3G), glTexCoordPointer(3G)




						 GLCLIENTACTIVETEXTUREARB(3G)