djpeg

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DJPEG(1)							     DJPEG(1)



NAME
       djpeg - decompress a JPEG file to an image file

SYNOPSIS
       djpeg [ options ] [ filename ]


DESCRIPTION
       djpeg  decompresses  the	 named JPEG file, or the standard input if no
       file is named, and produces an image  file  on  the  standard  output.
       PBMPLUS	(PPM/PGM), BMP, GIF, Targa, or RLE (Utah Raster Toolkit) out-
       put format can be selected.  (RLE is supported only if the URT library
       is available.)

OPTIONS
       All  switch  names  may be abbreviated; for example, -grayscale may be
       written -gray or -gr.  Most of the "basic" switches can be abbreviated
       to as little as one letter.  Upper and lower case are equivalent (thus
       -BMP is the same as -bmp).  British spellings are also accepted (e.g.,
       -greyscale), though for brevity these are not mentioned below.

       The basic switches are:

       -colors N
	      Reduce  image  to at most N colors.  This reduces the number of
	      colors used in the output image, so that it can be displayed on
	      a	 colormapped  display or stored in a colormapped file format.
	      For example, if you have an 8-bit display, you’d need to reduce
	      to 256 or fewer colors.

       -quantize N
	      Same as -colors.	-colors is the recommended name, -quantize is
	      provided only for backwards compatibility.

       -fast  Select recommended processing options  for  fast,	 low  quality
	      output.	(The  default  options are chosen for highest quality
	      output.)	Currently, this is equivalent to -dct fast  -nosmooth
	      -onepass -dither ordered.

       -grayscale
	      Force gray-scale output even if JPEG file is color.  Useful for
	      viewing on monochrome displays;  also,  djpeg  runs  noticeably
	      faster in this mode.

       -scale M/N
	      Scale  the  output  image by a factor M/N.  Currently the scale
	      factor must be 1/1, 1/2, 1/4, or 1/8.  Scaling is handy if  the
	      image  is larger than your screen; also, djpeg runs much faster
	      when scaling down the output.

       -bmp   Select BMP output format (Windows flavor).   8-bit  colormapped
	      format  is emitted if -colors or -grayscale is specified, or if
	      the JPEG file is gray-scale; otherwise, 24-bit full-color	 for-
	      mat is emitted.

       -gif   Select GIF output format.	 Since GIF does not support more than
	      256 colors, -colors  256	is  assumed  (unless  you  specify  a
	      smaller number of colors).

       -os2   Select  BMP output format (OS/2 1.x flavor).  8-bit colormapped
	      format is emitted if -colors or -grayscale is specified, or  if
	      the  JPEG	 file  is  gray-scale;	otherwise,  24-bit full-color
	      format is emitted.

       -pnm   Select PBMPLUS (PPM/PGM) output format  (this  is	 the  default
	      format).	 PGM  is emitted if the JPEG file is gray-scale or if
	      -grayscale is specified; otherwise PPM is emitted.

       -rle   Select RLE output format.	 (Requires URT library.)

       -targa Select Targa output format.  Gray-scale format  is  emitted  if
	      the JPEG file is gray-scale or if -grayscale is specified; oth-
	      erwise, colormapped format is emitted if -colors is  specified;
	      otherwise, 24-bit full-color format is emitted.

       Switches for advanced users:

       -dct int
	      Use integer DCT method (default).

       -dct fast
	      Use fast integer DCT (less accurate).

       -dct float
	      Use  floating-point  DCT	method.	  The  float  method  is very
	      slightly more accurate than the int method, but is much  slower
	      unless  your  machine  has  very	fast floating-point hardware.
	      Also note that results of the floating-point  method  may	 vary
	      slightly across machines, while the integer methods should give
	      the same results everywhere.  The fast integer method  is	 much
	      less accurate than the other two.

       -dither fs
	      Use Floyd-Steinberg dithering in color quantization.

       -dither ordered
	      Use ordered dithering in color quantization.

       -dither none
	      Do not use dithering in color quantization.  By default, Floyd-
	      Steinberg dithering is applied when quantizing colors; this  is
	      slow  but usually produces the best results.  Ordered dither is
	      a compromise between speed and quality; no  dithering  is	 fast
	      but  usually  looks  awful.   Note  that these switches have no
	      effect unless color quantization is being done.  Ordered dither
	      is only available in -onepass mode.

       -map file
	      Quantize	to the colors used in the specified image file.	 This
	      is useful for producing multiple	files  with  identical	color
	      maps,  or	 for  forcing  a predefined set of colors to be used.
	      The file must be a GIF or PPM file. This option overrides -col-
	      ors and -onepass.

       -nosmooth
	      Use a faster, lower-quality upsampling routine.

       -onepass
	      Use  one-pass instead of two-pass color quantization.  The one-
	      pass method is faster and needs less memory, but it produces  a
	      lower-quality  image.   -onepass is ignored unless you also say
	      -colors N.  Also, the one-pass method is always used for	gray-
	      scale output (the two-pass method is no improvement then).

       -maxmemory N
	      Set  limit  for  amount  of  memory  to use in processing large
	      images.  Value is in thousands of bytes, or millions  of	bytes
	      if "M" is attached to the number.	 For example, -max 4m selects
	      4000000 bytes.  If more space is needed, temporary  files	 will
	      be used.

       -outfile name
	      Send output image to the named file, not to standard output.

       -verbose
	      Enable debug printout.  More -v’s give more output.  Also, ver-
	      sion information is printed at startup.

       -debug Same as -verbose.

EXAMPLES
       This example decompresses the JPEG file foo.jpg, quantizes it  to  256
       colors, and saves the output in 8-bit BMP format in foo.bmp:

	      djpeg -colors 256 -bmp foo.jpg > foo.bmp

HINTS
       To  get	a quick preview of an image, use the -grayscale and/or -scale
       switches.  -grayscale -scale 1/8 is the fastest case.

       Several options are available that trade off  image  quality  to	 gain
       speed.  -fast turns on the recommended settings.

       -dct fast and/or -nosmooth gain speed at a small sacrifice in quality.
       When producing a color-quantized image, -onepass	 -dither  ordered  is
       fast  but  much lower quality than the default behavior.	 -dither none
       may give acceptable results in two-pass mode, but is seldom  tolerable
       in one-pass mode.

       If you are fortunate enough to have very fast floating point hardware,
       -dct float may be even faster than -dct fast.  But  on  most  machines
       -dct  float  is	slower	than  -dct  int; in this case it is not worth
       using, because its theoretical accuracy advantage is too small  to  be
       significant in practice.

ENVIRONMENT
       JPEGMEM
	      If  this	environment variable is set, its value is the default
	      memory limit.  The value is  specified  as  described  for  the
	      -maxmemory  switch.  JPEGMEM overrides the default value speci-
	      fied when the program was compiled, and itself is overridden by
	      an explicit -maxmemory.

SEE ALSO
       cjpeg(1), jpegtran(1), rdjpgcom(1), wrjpgcom(1)
       ppm(5), pgm(5)
       Wallace,	 Gregory  K.   "The JPEG Still Picture Compression Standard",
       Communications of the ACM, April 1991 (vol. 34, no. 4), pp. 30-44.

AUTHOR
       Independent JPEG Group

BUGS
       Arithmetic coding is not supported for legal reasons.

       To avoid the Unisys LZW patent, djpeg produces uncompressed GIF files.
       These are larger than they should be, but are readable by standard GIF
       decoders.

       Still not as fast as we’d like.



				22 August 1997			     DJPEG(1)