curs_scroll

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curs_scroll(3X)						      curs_scroll(3X)



NAME
       scroll, scrl, wscrl - scroll a curses window

SYNOPSIS
       #include <curses.h>

       int scroll(WINDOW *win);
       int scrl(int n);
       int wscrl(WINDOW *win, int n);

DESCRIPTION
       The scroll routine scrolls the window up one line.  This involves mov-
       ing the lines in the window data structure.  As	an  optimization,  if
       the  scrolling region of the window is the entire screen, the physical
       screen may be scrolled at the same time.

       For positive n, the scrl and wscrl routines scroll  the	window	up  n
       lines  (line i+n becomes i); otherwise scroll the window down n lines.
       This involves moving the lines in the window  character	image  struc-
       ture.  The current cursor position is not changed.

       For these functions to work, scrolling must be enabled via scrollok.

RETURN VALUE
       These  routines	return	ERR upon failure, and OK (SVr4 only specifies
       "an integer value other than ERR") upon successful completion.

NOTES
       Note that scrl and scroll may be macros.

       The SVr4	 documentation	says  that  the	 optimization  of  physically
       scrolling  immediately  if the scroll region is the entire screen "is"
       performed, not "may be" performed.  This	 implementation	 deliberately
       does not guarantee that this will occur, to leave open the possibility
       of smarter optimization of multiple scroll actions on the next update.

       Neither the SVr4 nor the XSI documentation specify whether the current
       attribute or current color-pair of  blanks  generated  by  the  scroll
       function is zeroed.  Under this implementation it is.

PORTABILITY
       The XSI Curses standard, Issue 4 describes these functions.

SEE ALSO
       curses(3X), curs_outopts(3X)



							      curs_scroll(3X)